Game spreads perfect. Hor+, FOV & HUD proper (HUD element-positions span full width). Weapons & aim proper. Loading screens, level completion screen & FMV cutscenes are pillarboxed. All text & menu are proper (menu's element-positions vary, with pillarboxed rendered-background). Bloody injury overlay is stretched, but looks good (blood is mostly on side-screens only).
(PLP screenshot with bezel effect)