City Building

Submitted by jackfuste on 27 September, 2012 - 19:14

Emperor: Rise of the Middle Kingdom

Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.

Submitted by skipclarke on 18 August, 2012 - 13:36

Anno 1701

Anno 1701 revolves around building and maintaining an 18th century colony in the "New World". It is part of the Anno series of games, the sequel to Anno 1602 and Anno 1503 and was followed by Anno 1404, which is known in the United States as Dawn of Discovery.

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Submitted by thales100 on 5 February, 2012 - 19:38

Pharaoh

Pharaoh is based on the same game engine as Caesar III, also by Sierra Entertainment, and operates on the same principles, but has many improvements and exceptions. The game has little AI, relying instead on a high level of micromanagment from the player. All scenario objectives must be met before the next city in a campaign can be used and played. Each mission sets five targets for the city, each being a value on a rating scale. A higher target along the scale represents a higher difficulty level for the city.

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