Star Wars: Republic Commando

Star Wars: Republic Commando is a first-person shooter Star Wars video game, released on March 4, 2005. The game uses Epic Games' Unreal Engine and features some gameplay elements that resemble features in other first-person shooters, including Metroid Prime, Halo, and Tom Clancy's Rainbow Six.
The Heads-Up Display (HUD) in the game resembles the Metroid Prime helmet display. The context-based squad order system is similar to the Rainbow Six games. The usage of health and recharging shields, as well as the general combat gameplay, resemble styles seen in Halo 1. An unusual feature is that blood, or any fluid from a dead enemy that will splash onto the helmet, can slightly affect vision until an energy-based "windshield wiper" cleans it off.

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Support summary
Screen change: 
Hor+

Widescreen Method: 
Hud Stretch: 
  • None

Multi-monitor Method: 
Multi-monitor HUD: 
  • Stretched

Ultra-Widescreen Method: 
  • Hack
Ultra-Widescreen HUD: 
  • Stretched

4k UHD Method: 
Hack
4k UHD HUD: 
Optimized

Rendered cut-scenes: 
FMV cut-scenes: 
Game information
Game status:
Release Date:
Friday, 4 March, 2005
Tested Version: 
Steam / Retail

Setting: 
,
Genre: 
,
Play styles: 
,

Developer: 
Developer feedback: 
Steam ID's: 
6000, , , ,
Comparison Screenshots
  • 4:3 Screenshot
    Star Wars: Republic Commando
  • 16:10 Screenshot
    Star Wars: Republic Commando
  • 16:9 Screenshot
    Star Wars: Republic Commando
  • 21:9 Screenshot
    Star Wars: Republic Commando
  • Eyefinity / Surround Screenshot
    Star Wars: Republic Commando
Solutions & Issues
Baseline (Widescreen) Solution & Issues

New Solution: Download this MOD Star Wars Republic Commando Fix. It adds options for higher screen resolutions and a FOV-Slider to the menu and you can play the game even in 4K. - See WSGF Links.
And the HUD Solution Republic Commando: Widescreen Hud Fix - See WSGF Links.

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Old Solution: This is a two-part edit that includes both an .ini edit and a hack.

Resolution INI edit: Go to --> ...\Star Wars Republic Commando\GameData\Save\system.ini

[WinDrv.WindowsClient]

FullscreenViewportX=2560
FullscreenViewportY=1440

After you have edited the .ini file, right click on it and go to properties. Tick the box "read only" and apply.

FOV hex edit: Go to --> ...\Star Wars Republic Commando\GameData\System\engine.u

Search for this hex values: 00 00 AA 42. There will a couple instances. Each instance will need to be replaced with the value of your desired FOV.
The default floating point value for Republic Commando is 85 degrees (4:3).

For a 4:3 resolution:Change "AA" to "B4" This will give you a 90° FOV. This is a more standard 4:3 FOV.
For a 16:10 resolution:Change "AA" to "CC" This will give you a 102° FOV.
For a 15:9 resolution: Change "AA" to "D4" This will give you a 106° FOV.
For a 16:9 resolution: Change "AA" to "E3" This will give you a 113.5° FOV.




Ultra-Widescreen (21:9) Specific Solution & Issues

This Solution is Based on this MOD Star Wars Republic Commando Fix - i changed the FOV Slider (more then 125) and added 4 new Resolutions: 2560x1080, 3440x1440, 5040x1080, 5760x1080.
Install the MOD and then extract all Files from Republic_Commando_Graphics Fix.Update.zip - see Attachment




Eyefinity / Surround Specific Solution & Issues

This Solution is Based on this MOD Star Wars Republic Commando Fix - i changed the FOV Slider (more then 125) and added 4 new Resolutions: 2560x1080, 3440x1440, 5040x1080, 5760x1080.
Install the MOD and then extract all Files from Republic_Commando_Graphics Fix.Update.zip - see Attachment




4k UHD Specific Solution & Issues

Same Solution as in Widescreen.




Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by czarman on 24 May, 2016 - 12:14
Updated by czarman on 24 May, 2016 - 12:16