Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 01 Jun 2004, 17:00 

Replies: 40
Views: 16417


Sounds like a go. That's not too much of a problem to do that: at least you don't have to edit an .ini file every time.

Thanks for sharing this. :D

 Forum: Request/Discuss Game Solutions   Topic: Thief 3

 Post subject: Thief 3
Posted: 01 Jun 2004, 16:57 

Replies: 20
Views: 6461


Thank You Ion Storm!!! :roll:

(Oh yeah: that was sarcastic ;) )

 Forum: Request/Discuss Game Solutions   Topic: The Sims?

 Post subject: The Sims?
Posted: 29 May 2004, 12:59 

Replies: 4
Views: 2753


The Sims only has two resolutions if I recall correctly... 800x600 and 1024x768. So the likelihood of getting it working simply is quite slim. :(

 Forum: Detailed Widescreen Reports   Topic: Freelancer

Posted: 28 May 2004, 20:47 

Replies: 14
Views: 12048


After testing with a different display res: 1280x768, it's not a widescreen issue: it appears to be associated with Windows mishandling the 1400x1050 and 1680x1050 resolutions. :? So there may be light at the end of the tunnel for 1280x768/800 users and others. Just not WSXGA+ users. {sigh} :( So ba...

 Forum: Detailed Widescreen Reports   Topic: Freelancer

 Post subject: Freelancer
Posted: 28 May 2004, 16:36 

Replies: 14
Views: 12048


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/237/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs testin...

 Forum: Request/Discuss Game Solutions   Topic: Ground Control 2 Supports Widescreen

Posted: 26 May 2004, 20:52 

Replies: 12
Views: 11454


The game is scheduled to be released 'summer 2004' Let's hope. I remember when the demo of Imperium Galactica 3 came out: supported widescreen (at a time when I didn't have a widescreen PC, and the only real way to have widescreen was use a Matrox Parhelia) and looked lovely a polished. I was certa...

 Forum: Request/Discuss Game Solutions   Topic: Emperor: Battle for Dune and Windows XP Pro Problem

Posted: 17 May 2004, 19:51 

Replies: 1
Views: 1322


Crashes at load. It installs, it pops up the 'Loading Game' windows screen, and promptly falls over. :evil: I've tried the latest patch (1.08 I think) and the various compatibility modes... no joy. I really want to play this again; I think it's one of the more enjoyable RTS's of it's time. (Not to m...

 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 22 Apr 2004, 12:26 

Replies: 40
Views: 16417


Thanks for trying it out. Pity it didn't work, but then at least we know that they set out to stop Widescreeners. :(

 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 21 Apr 2004, 21:30 

Replies: 40
Views: 16417


What I did was just searched in the C:Program FilesUbisoftSplinter Cell Pandora Tomorrow directory for *.ini and perused all of them for anything that looked like resolutions. Replaced everything I came across with 1680x1050, set Read Only atrib and as in your case too, it still defaults to 640x480...

 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 21 Apr 2004, 21:25 

Replies: 40
Views: 16417


I tried Halo and it crashed with a DirectX error when forcing this resolution. Did you have that resolution selectable as a windows res? If not, you need to use PowerStrip to create it in your drivers .inf file. At which point, Halo should run this res happily. :) I know, a bit OT in this thread, b...

 Forum: Request/Discuss Game Solutions   Topic: Vampires : The Masquerade - Redemption

Posted: 21 Apr 2004, 21:05 

Replies: 5
Views: 3148


Well i probably will never find the old game in stores but they are making a new one called vampires : bloodlines using the half life 2 engine. Thats the one i'm really looking forward to. Hm. Given how far back Half-Life 2 itself keeps getting pushed (you might have been hacked, Valve, but that ca...

 Forum: Request/Discuss Game Solutions   Topic: UniWS: Discussion Help

 Post subject: UniWS: Discussion Help
Posted: 16 Apr 2004, 23:29 

Replies: 102
Views: 34657


In fact, it's a pretty good idea to back up any file you think is going to get edited (eg: the .exe file) before you try, so you don't have to go through the whole install again if something goes wrong... :wink:

 Forum: Request/Discuss Game Solutions   Topic: BF 1942 / Vietnam

 Post subject: BF 1942 / Vietnam
Posted: 16 Apr 2004, 13:49 

Replies: 47
Views: 14636


hey Paradigm shifter, you have anything to do with that Paradigm Shift Battlefield 1942 server?? No, sorry. :wink: Don't play BF1942. Don't have the money to run any servers, either. :lol: I occasionally (read: very occasionally) played Unreal 2 Extended Multiplayer, and you used to be able to find...

 Forum: Request/Discuss Game Solutions   Topic: BF 1942 / Vietnam

 Post subject: BF 1942 / Vietnam
Posted: 15 Apr 2004, 21:39 

Replies: 47
Views: 14636


I think you jinxed me shifter! :) Sorry! :lol: I didn't mean to! :) After I wrote that post last night, I fired up BFV and started getting artifacts.. :( So now I'm back down to 342/240 stable... (still not too shabby) Indeed not. That's still a pretty drastic OC. For a laptop, anyway. I'm too nerv...

 Forum: Request/Discuss Game Solutions   Topic: BF 1942 / Vietnam

 Post subject: BF 1942 / Vietnam
Posted: 15 Apr 2004, 12:33 

Replies: 47
Views: 14636


Come to think of it, I did also OC the 9600 from 309/195 to 354/240 with Radlinker so maybe that has something to do with the preformance increase too... :) :D I would say "that's cheatin'!" but whatever works. :wink: And that's a pretty big OC for a laptop... how much hotter is it running?

 Forum: Request/Discuss Game Solutions   Topic: Starcraft / Dune 2000

 Post subject: Starcraft / Dune 2000
Posted: 12 Apr 2004, 15:28 

Replies: 17
Views: 6165


If I'm not mistaken, didn't NT5 and NT5.1 (Win2K and WinXP respectively) both use the same implementation of NTFS? In that case it wasn't NT5.1 that changed anything. The NTFS file system was updated slightly for WinXP. One of the later Service Packs for Win 2k brought it's filesystem in line with ...

 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 07 Apr 2004, 12:50 

Replies: 40
Views: 16417


I can't believe that the old game can accept custom resolutions but the new on cannot!...and I hear you cannot even force AA which is why you see all the jagged edges! :evil: Kinda makes you wonder exactly what they're doing, doesn't it? I would have thought with the increasing popularity of widesc...

 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 06 Apr 2004, 15:45 

Replies: 40
Views: 16417


Thanks again for the info Shifter!

I just hope it works. I haven't got SC:PT, and I don't really have the time (or the money) to buy it right now... :wink:

 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 05 Apr 2004, 19:23 

Replies: 40
Views: 16417


I've read elsewhere where you can set UT engine games to run in a window. How can I do that so at least if I can't make it widescreen, I can at least play the game unstretched? I wonder if it would work if you set it to a (screen res) sized window? That's what you have to do in Hitman 2. Shouldn't ...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: How To: Game With Black Bars (non-widescreen)?

 Post subject: Aspect Stretching
Posted: 03 Apr 2004, 12:48 

Replies: 190
Views: 68984


Not on ATi cards, unfortunately. :(
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