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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
sojrner |
Posted: 27 Aug 2007, 21:21
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Replies: 804 Views: 197250
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Thanks, that is honestly the first reasonable argument I've heard on this forum that didn't feel like a case of entitlement to me. Now, sadly I am not a game designer (as much as I want to be) But I do want to make one last point about whether or not it's "simple" to make the fix. What about game b... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
sojrner |
Posted: 22 Aug 2007, 15:31
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Replies: 804 Views: 197250
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[quote][quote]The point of proper widescreen support is so that you see more than a 4:3 display... with their method if widescreen you see less of the game! It's a hack, unforgivable when ALL new displays for the past few years have been widescreen. I can run Quake3 unmodified (released in 1999) pr... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
sojrner |
Posted: 22 Aug 2007, 07:13
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Replies: 804 Views: 197250
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There's a guy on here trying to argue that this might have a deliberate design decision, and that this is a perfectly acceptable widescreen solution, etc etc. And he's right. It is a perfectly acceptable widescreen solution ... ... if you don't give a damn about widescreen. unsure if you were talki... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
sojrner |
Posted: 22 Aug 2007, 05:14
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Replies: 804 Views: 197250
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Hey, very cool on the KL response. Always knew there was something special about that guy based on interviews with him I have read. rockin. |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
sojrner |
Posted: 22 Aug 2007, 05:09
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Replies: 804 Views: 197250
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The point of proper widescreen support is so that you see more than a 4:3 display... with their method if widescreen you see less of the game! It's a hack, unforgivable when ALL new displays for the past few years have been widescreen. I can run Quake3 unmodified (released in 1999) properly in wide... |
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