Author |
Message |
Forum: Request/Discuss Game Solutions Topic: Need for Speed Undercover |
Mesh |
Posted: 30 Dec 2008, 22:13
|
|
Replies: 29 Views: 47847
|
Unlike some others, I can't say I've ever seen a problem with the FOV in the nfs games, even after fixing the res. I've used patched .exe for nfs:mw and the fov seemed fine enough to play, maybe the default fov was just off too much for me to begin with and the res. change countered it enough. Still... |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: [Squ1zZy] VBS Change Resolution Registry |
Mesh |
Posted: 30 Dec 2008, 22:07
|
|
Replies: 1 Views: 940
|
Nice work there friend.
Don't be surprised if some paranoid antivirus software *cough* nav *cough* flagged it as possible virus due to most 'script kiddies' using .vbs as payload however. |
|
![](images/spacer.gif) |
Forum: Multi-Monitor Gaming Topic: Request to Matrox: Redo the Reef Demo |
Mesh |
Posted: 30 Dec 2008, 17:05
|
|
Replies: 1 Views: 416
|
Although impractical you can use just about any .exe as a screen saver, even notepad. A .scr is just a remapped .exe. Some ati tech demos even came with a separate screen saver application which could be use to start any other .exe provided you renamed it or such. As long as that reef demo can just ... |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Halo: Combat Evolved |
Mesh |
Posted: 23 Dec 2008, 03:10
|
|
Replies: 30 Views: 13334
|
neat thread, just when I bought halo too. |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Prince of Persia (2008) |
Mesh |
Posted: 23 Dec 2008, 00:24
|
|
Replies: 42 Views: 9243
|
Sorry moreno, I just love philosophical discussions with cranky, which by the way wouldn't happen to be a lawyer? |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Prince of Persia (2008) |
Mesh |
Posted: 22 Dec 2008, 20:24
|
|
Replies: 42 Views: 9243
|
Perhaps our minds work differently, I can picture them, the unit in which they are doesn't matter for the purpose that I use em. |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Prince of Persia (2008) |
Mesh |
Posted: 22 Dec 2008, 08:25
|
|
Replies: 42 Views: 9243
|
So you're unable to picture 2 rectangles, one 16 wide by 9 high and one 16 wide by 10 high?
Perhaps the unit is left undefined, but in such a case, it's irrelevant. |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Prince of Persia (2008) |
Mesh |
Posted: 22 Dec 2008, 07:24
|
|
Replies: 42 Views: 9243
|
Good point, however doesn't comparing 16:9 to 16:10 put both in the context where 16 is the width and 9/10 are the height, henceforth the point is that an image of both next to one another should have the same width but 1 taller than the other? |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: Any way of gaining horizontal FOV in any given game? |
Mesh |
Posted: 21 Dec 2008, 19:34
|
|
Replies: 12 Views: 1896
|
|
![](images/spacer.gif) |
Forum: Other Multi-Monitor Solutions Topic: Monitors that will and won't run at 5040x1050 @ 57hz |
Mesh |
Posted: 20 Dec 2008, 19:15
|
|
Replies: 272 Views: 48721
|
(For example, to access the "secret OSD menu" on a 226BW : -con & lum at 0 -press Menu -hold Source for 5 secs) I have no clue where you could find such info for the 2233BW though... or if it'd even help. :? Neat bit of info, just tried it on my 941BW and it works, though options aren't much. Fun t... |
|
![](images/spacer.gif) |
Forum: General Gaming Discussions Topic: GTA IV and more and more |
Mesh |
Posted: 20 Dec 2008, 18:31
|
|
Replies: 253 Views: 32688
|
Ok, thanks for your feedback.[quote]And that's all with any game, not just with bug city IV.Ouch. So putting all install/launch problems aside, you'd still call the game itself a buggy mess ? I would yes, though I haven't played it mind you. But as accounts report it to be insanely buggy for a 'gon... |
|
![](images/spacer.gif) |
Forum: General Gaming Discussions Topic: GTA IV and more and more |
Mesh |
Posted: 19 Dec 2008, 18:50
|
|
Replies: 253 Views: 32688
|
I've tried all 180.x releases, including .84, none differ. And regardless what they say it doesn't work right, hence my comment. Forcing AA + SLI hasn't worked in many driver revisions and stability has taken a dive at the same time. Generally forcing AA + sli ends up removing any sli scaling, while... |
|
![](images/spacer.gif) |
Forum: General Gaming Discussions Topic: GTA IV and more and more |
Mesh |
Posted: 18 Dec 2008, 07:42
|
|
Replies: 253 Views: 32688
|
SLI hasn't worked properly with AA since before the 175.x, doesn't seem about to change any time soon either. On top of that the 178.x got worse for stability and the 180.x are continuing that trend. |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: widescreen projector help |
Mesh |
Posted: 14 Dec 2008, 04:20
|
|
Replies: 2 Views: 755
|
all but crt (no longer produced), such as dlp, lcos, lcd, etc, projectors behave same as a regular monitor and stretch the image if it isn't native res. with varying centered or stretch options depending on models, same as monitors. |
|
![](images/spacer.gif) |
Forum: Other Multi-Monitor Solutions Topic: 3 DualH2Go --> 4 screens accelerated in Vista ? |
Mesh |
Posted: 14 Dec 2008, 00:34
|
|
Replies: 11 Views: 2697
|
If 3 dh2g work like that, it would let you show windows a single 3d accelerated window, 2 + 2nd dvi wouldn't, not for most games save for the few exceptions that care about multiple monitors like fsx. Considering a single dh2g or th2g has problems working by itself, I wouldn't bet on 3 playing nice ... |
|
![](images/spacer.gif) |
Forum: Multi-Monitor Gaming Topic: Anyone else thinks TH2G Digital Edition is too expensive? |
Mesh |
Posted: 13 Dec 2008, 17:46
|
|
Replies: 42 Views: 6342
|
I fail to see why you would change anything besides the TH2GA for a TH2Gd, it can use 3 adapters to run analog monitors as well doesn't it? or does that remove any new functions it might add? |
|
![](images/spacer.gif) |
Forum: Multi-Monitor Gaming Topic: Tomb Raider Underworld |
Mesh |
Posted: 13 Dec 2008, 07:55
|
|
Replies: 18 Views: 3792
|
howdid and sarcasm sittin' in a tree *l*e*a*r*n*i*n*g*
oh, don't forget your dictionnary. |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: Monitor frequency problems |
Mesh |
Posted: 10 Dec 2008, 20:07
|
|
Replies: 6 Views: 1001
|
I didn't find it either but what I think you're referring to is this: You need X amount of ram to display 57 frames / sec at the TH res, so for example, 1680*1050*32bit color*57hz = 402192000 bytes / sec of vram required, or about 383mbytes, and that's not counting any AA or other image enhancements... |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: why 3 widescreen if can be 9, here you have: |
Mesh |
Posted: 06 Dec 2008, 20:16
|
|
Replies: 4 Views: 1055
|
For the price and incompatibilities that comes with such a kit I'd say you'd be better off going for th2g+projectors.
If each of those monitors is independant without some built in th2g-like splitters, it'll also be near useless for any gaming. |
|
![](images/spacer.gif) |
Forum: General Gaming Discussions Topic: Windows XP still on top |
Mesh |
Posted: 03 Dec 2008, 05:46
|
|
Replies: 53 Views: 7997
|
tbh , id use vista if it would recognize my 400gb partition , but it doesent for whatever reason so i -have- to use XP... If it's formatted as FAT32 might explain it, they put a 32gb limit sometime back due to concerns of slackspace and data corruption or something. Though I've used pre-made fat32 ... |
|
![](images/spacer.gif) |
Sort by: |