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Forum: Detailed Widescreen Reports Topic: Divine Divinity |
stubbie |
Posted: 26 Dec 2009, 04:01
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Replies: 11 Views: 5044
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Also you were unable to place marker flags on the automap using the above hack. However Larian has recently released a download version of the game for about US $6. I got mine from Impulse. It has support for the following resolutions: 1152x864 1280x720 1360x1024 1440x900 1680x1050 stubbs :) |
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Forum: Detailed Widescreen Reports Topic: Diablo II |
stubbie |
Posted: 02 Aug 2009, 08:10
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Replies: 20 Views: 15502
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This is the link I found the mod at before I even tried coming to WSGF: http://hellforge.gameriot.com/blogs/Hellforge/Play-Diablo-II-In-High-Resolution I just wanted to say that the mod works fine for me. I have a ATI HD4870 and my monitor is 22" 1680x1050. I am using XP SP2. I have to run it in Dir... |
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Forum: Detailed Widescreen Reports Topic: The Temple of Elemental Evil |
stubbie |
Posted: 02 Apr 2008, 08:32
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Replies: 21 Views: 7884
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Can your system display 800x600?
It can, but as the monitors native resolution is 1680x1050 the games graphics at 800x600 are unplayable. |
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Forum: Detailed Widescreen Reports Topic: The Temple of Elemental Evil |
stubbie |
Posted: 26 Mar 2008, 09:52
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Replies: 21 Views: 7884
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At 1680x1050 the intro cinematics in the retail version will not play. Audio is there but the screen is blacked out. Lowering the resolution via the ToEE.cfg file allows the cinematics to play normally. As I haven't played further into the game I don't know if all FMV's in the game will display this... |
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