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Forum: Detailed Widescreen Reports Topic: Star Wars: Knights of the Old Republic |
Max Koshelev |
Posted: 19 Apr 2011, 03:42
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Replies: 319 Views: 112156
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No, becausesince dialogs is Not Visible on the 1328x768 (or more) resolution, but normally in 1327x768 resolution. The difference of 40 points is not visible to the eye in the game, but everything is visible - and HUD panels, and Dialogs.
PS. Resolution = 1327x768 |
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Forum: Detailed Widescreen Reports Topic: Star Wars: Knights of the Old Republic |
Max Koshelev |
Posted: 17 Apr 2011, 07:11
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Replies: 319 Views: 112156
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All right. ФинкерЪ did, the rest helped and mentored, including myself. Because of this board as long as nothing of the kind of solutions to the problem was not, then I asked for it and post it here:) |
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Forum: Detailed Widescreen Reports Topic: Star Wars: Knights of the Old Republic |
Max Koshelev |
Posted: 17 Apr 2011, 03:28
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Replies: 319 Views: 112156
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could you upload it elsewhere says file not found, and i had to run it through a translator to figure that out
Sorry. Link has be Fixed. |
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Forum: Detailed Widescreen Reports Topic: Star Wars: Knights of the Old Republic |
Max Koshelev |
Posted: 16 Apr 2011, 04:45
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Replies: 319 Views: 112156
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Hello again! Let me introduce you to build 1st game interface which, under resolution 1360x768 and 1366x768 from the Russian Community fans of the game. Instructions for use: 1) Unzip the contents of the archive (with replacement) in a folder with a game. 2) Play. ScreenShot: [img]http://www.bioware... |
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Forum: Detailed Widescreen Reports Topic: Star Wars: Knights of the Old Republic |
Max Koshelev |
Posted: 27 Jul 2010, 06:45
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Replies: 319 Views: 112156
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Many people now have laptops 13.3-14 "with a resolution of 1280x800 pixels. Therefore, I hope no one will be against the final decision to launch the first KotOR'a on laptops with this resolution. Few" conjuring "I was ready for assembly, this permit which invites you. The game uses a "left" in the ... |
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