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Forum: Request/Discuss Game Solutions Topic: Rise of Nations is a special case of "pixel based" |
cuc |
Posted: 29 Mar 2011, 05:30
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Replies: 2 Views: 1134
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I have extensively tested it using window mode and INI editing, which allows me to change its resolution to anything I want. I can now confirm: The game works in a very peculiar way, which takes advantage of its nature as a 3D engine masquerading as a 2D game. It sort of falls outside of the general... |
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Forum: Request/Discuss Game Solutions Topic: Rise of Nations is a special case of "pixel based" |
cuc |
Posted: 21 Dec 2010, 16:56
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Replies: 2 Views: 1134
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I'm not familiar with the forum, and only trying to report what I know... http://www.widescreengamingforum.com/wiki/Rise_of_Nations The site currently describes Rise of Nations as "Vert-", using screenshots of 1152x864 and 1280x800 as example. But AFAIK this is inaccurate. RoN's engine is unique in ... |
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