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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
medievalhorde |
Posted: 01 Sep 2015, 22:11
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Replies: 868 Views: 665425
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Thanks for the fix. Is it possible for anyone to look into the ennemy marker ? (Red Triangle over the head) They are scale on a 1980 res. With the fix, the ennemy marker start moving up and down and left and right with the camera mouvement. To sum up, instead of being stuck over the head of the enn... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
medievalhorde |
Posted: 01 Sep 2015, 21:26
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Replies: 868 Views: 665425
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Full disclosure.. I just did a little bin diffing on the GZ eyefinity/surround fix and TPP fixes to get that value. I have no idea how jackfuste arrived at them. Would love a short explanation from him/her though! I did the hex edit myself too, but I guess I'll have to wait until we can find the cu... |
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