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 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 03 Dec 2015, 03:54 

Replies: 766
Views: 437729


I'm playing on 3 Dell U2414H 23.8". Are you referring to the FoV settings when you say 90 and 90? The closest i got to to matching the displays was like i said turning the FoV down to around 30 for each of the .ini lines. That made the center display match the peripheral displays but its hard ...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 03 Dec 2015, 03:21 

Replies: 766
Views: 437729


Hi I'm new to the triple monitor set up and I'm having some difficulty getting my field of view to match up between the 3 monitors on this game. I'm running off a 980TI 5760X1080 I've gotten all the other tweaks and stuff off this site to work properly but it seems like the .ini file fDefaultWorldF...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 02 Dec 2015, 21:55 

Replies: 766
Views: 437729


I am running 5905 pixels with bezel correction. You guys saying I should turn it off? I just need different values for the [Interface] options I think. So that the icons are not tiny and to shift the center screen a bit to the right as the menu is in the bezel for a few pixels. Welllllll, if you wa...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 02 Dec 2015, 14:59 

Replies: 766
Views: 437729


I'm using the new NVIDIA drivers for Win10 and SLI works very well. Are you using surround also? Last time I checked surround on Win10 the windows UI was messed up and skewed so I went back to 8.1 Did they fix that do you know? 5760x1080 works at 60fps now at least woohoo! Does anyone have a link t...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 02 Dec 2015, 14:33 

Replies: 766
Views: 437729


Hi Gues New to this forum... :rockout: I´ve triede setting up Fallout 4 on 3 minotors as described, and it almost works :-) But I get this wierd view, not centered on the screen. Only half on the left screen. I have attached a screenshoot of it.. Any ideas that might help me!? Best Regardz Shorty L...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 02 Dec 2015, 05:52 

Replies: 766
Views: 437729


The latest nVidia drivers did have an impact on SLI scaling, as my FPS seems to be more consistent. However, I still get really unnecessary FPS dips in areas where it doesn't make any sense. For instance, a little town called Goodneighbor, or the museum in Concord, my FPS dips down to the 30's. Doe...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 02 Dec 2015, 05:21 

Replies: 766
Views: 437729


The latest nVidia drivers did have an impact on SLI scaling, as my FPS seems to be more consistent. However, I still get really unnecessary FPS dips in areas where it doesn't make any sense. For instance, a little town called Goodneighbor, or the museum in Concord, my FPS dips down to the 30's. Doe...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 01 Dec 2015, 21:02 

Replies: 766
Views: 437729


Hi, I am on Geforce drivers at 5760x1080 surround and the values below along with the corrected Interface file make it all good. NOTE: some small issues will remain such as occasional green square out of place and preview icons in workshop will be slightly narrowed. NOTE2: I am not on SLI i am runni...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 30 Nov 2015, 06:04 

Replies: 766
Views: 437729


for PA HUD an INI tweak helps but still doesnt fix it entirely. in fallout4.ini use the following: under [Display] fDefaultFOV=100 //it appears so far that the only things using this setting are the PA HUD and the loading screens under: [Interface] fUIPowerArmorGeometry_TranslateW=0.00001 //No idea...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 29 Nov 2015, 20:09 

Replies: 766
Views: 437729


for PA HUD an INI tweak helps but still doesnt fix it entirely. in fallout4.ini use the following: under [Display] fDefaultFOV=100 //it appears so far that the only things using this setting are the PA HUD and the loading screens under: [Interface] fUIPowerArmorGeometry_TranslateW=0.00001 //No idea ...
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