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 Forum: Detailed Widescreen Reports   Topic: Doom (2016)

 Post subject: Re: Doom (2016)
Posted: 13 Jul 2016, 01:32 

Replies: 171
Views: 191056


Spoke too soon... crashed after a half hour. Not sure if it's related to the memory modification though.

 Forum: Detailed Widescreen Reports   Topic: Doom (2016)

 Post subject: Re: Doom (2016)
Posted: 13 Jul 2016, 01:22 

Replies: 171
Views: 191056


Vulkan uses a sepperate exe. Instead of DOOMx64.exe it runs DOOMx64vk.exe

Changing a couple lines in the DOOM.lua script (replace DOOMx64 with DOOMx64vk) and it works just fine.
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