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Forum: Request/Discuss Game Solutions Topic: Boiling Point: Road to Hell inventory icon misalignment |
xspy70 |
Posted: 21 Aug 2016, 21:01
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Replies: 2 Views: 5233
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UPDATE: I think I tested all files that seem relevant for the 4:3 hex value. Files newgrp.grp and newgrp1.grp had LOTS of AB AA AA 3F hex values, but after changing them all, nothing changed in-game. The problem at least can be easily described. As shown in the video, the icons have their y-coordina... |
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Forum: Request/Discuss Game Solutions Topic: Boiling Point: Road to Hell inventory icon misalignment |
xspy70 |
Posted: 21 Aug 2016, 12:22
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Replies: 2 Views: 5233
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http://www.wsgf.org/forums/viewtopic.php?f=61&t=30301#p161262 As you may know, widescreen aspect ratio is possible for Boiling Point: Road to Hell now. However, there is a problem with the alignment of the icons in inventory, chat and vendors. It also makes the menu buttons unresponsive, forcing... |
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Forum: Detailed Widescreen Reports Topic: Boiling Point: Road to Hell |
xspy70 |
Posted: 18 Aug 2016, 17:47
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Replies: 2 Views: 3189
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Ok I think the problem IS known, as shown in the pictures. 4:3, bottom left corner, you can see a bullet icon next to bullet count. In the rest of the aspect ratios, you can see the icon is missing, which is the problem It seems the alignment of the icons doesn't scale with the aspect ratio properly... |
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Forum: Detailed Widescreen Reports Topic: Boiling Point: Road to Hell |
xspy70 |
Posted: 18 Aug 2016, 00:06
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Replies: 2 Views: 3189
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@ Hello! Thank you for the widescreen fix! The game looks amazing on 16:9! HOWEVER, there is a big issue that unfortunately makes this unplayable still. Icons in the inventory, slots and portraits are severely offset/gone. They seem to scale right with size, but their alignment scatters. At 1920x10... |
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