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Forum: Request/Discuss Game Solutions Topic: Satisfactory not working with 5760x1080 |
ColdWaters |
Posted: 31 Mar 2019, 00:36
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Replies: 4 Views: 17569
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Yes Unreal is the one engine and Vert- that always causes these issues. Honesty you don't need to even edit the config or switch to borderless it the FOV fix that makes all the changes. You can select 5760x1080 in the options but without the FOV fix its super zoomed in. [/Script/Engine.LocalPlayer] ... |
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Forum: Request/Discuss Game Solutions Topic: Satisfactory not working with 5760x1080 |
ColdWaters |
Posted: 30 Mar 2019, 13:23
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Replies: 4 Views: 17569
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Thanks Rose. The FOV fix made a huge difference. It looks pretty good. https://imgur.com/a/NMDrUAJ Click on the Imgur picture to expand it. I can only see the top of any tool the player is carrying. You can't see his arm at all. We are close but whatever game engine this is doesn't play well with tr... |
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Forum: Request/Discuss Game Solutions Topic: Satisfactory not working with 5760x1080 |
ColdWaters |
Posted: 29 Mar 2019, 13:32
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Replies: 4 Views: 17569
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The early access alien planet factory building game Satisfactory does not appear to have any native support for Triple Monitor 5760x1080 resolution. It's a good game but I'm currently playing the amazing Sekiro on triple screens ( thanks WSGF ) and I just can't get excited about any game on one moni... |
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Forum: Multi-Monitor Gaming Topic: Cold Waters centred hud |
ColdWaters |
Posted: 02 Jul 2017, 13:01
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Replies: 8 Views: 6112
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It's been fixed in the new Patch 1.05 Beta. And it is now amazing to play. |
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Forum: Multi-Monitor Gaming Topic: Cold Waters centred hud |
ColdWaters |
Posted: 30 Jun 2017, 04:46
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Replies: 8 Views: 6112
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Dev's confirmed they forgot to move the minimap camera with HUD layout changes. So it's a hard coded problem until a future patch.
It's a great game - can't wait for triple screen goodness. |
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Forum: Multi-Monitor Gaming Topic: Cold Waters centred hud |
ColdWaters |
Posted: 29 Jun 2017, 04:32
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Replies: 8 Views: 6112
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Thanks for getting back. I am using 5760 x 1080 resolution with Nvidia Surround. Below is my edited default.txt file. I left UpperRightRecognitionManual=0,0 at these values because I like it on the far side anyway. It's just as you say - the moving icons of ship and subs stay on the far left monitor... |
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Forum: Multi-Monitor Gaming Topic: Cold Waters centred hud |
ColdWaters |
Posted: 28 Jun 2017, 09:07
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Replies: 8 Views: 6112
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I cut and pasted the default.txt file changes to move the HUD position to the center screen on my triple screen setup. But the Mini-map, just the minimap stays in the bottom left hand corner of the left hand monitor. I can't get it to move. I just altered it in the override folder and when that didn... |
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