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PostPosted: 23 Jun 2008, 02:49 
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I take it that's not too bad.


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PostPosted: 23 Jun 2008, 03:45 
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I take it that's not too bad.


Not bad at all, I was playing with 250 ping last night because of my internet. And aside from dieing a few times after i had run around a corner, and someone stabing me from 3 meters away it was fine. ping really doesnt mean that much in TF2.


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PostPosted: 23 Jun 2008, 06:19 
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I take it that's not too bad.


Lower = better. But if everyone is around 125 tops, that means it's only a quarter of a second (250ms 125 for each player to the server and back) for actions to be seen by one another. So not bad at all. Now if it was 250 or higher, we're talking half a second to a second of delay of when you fire and when he sees it.

Actually, my math is bad, it's less.
Say you have a 120ms ping, and I have a 40ms ping (my max on the server).

You fire off a shot, the ping is round trip, meaning how long it will take you to see your shot rendered on the server. So it's actually half that for the time it takes the server to render. 60ms. Now half of mine is 20. Which means you fire, 60ms later the server gets it and renders, 20ms later, i see it and get hit, that's 80ms to shoot me. Although it still takes you 120ms total to see you're doing damage to me.

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PostPosted: 23 Jun 2008, 06:45 
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..


Im pretty sure he understands the concept of ping, he just doesnt know whats decent or not on TF2. Some games you could play with ping in the thousands and it would still feel decent (im looking at you world of warcraft!) While other games its painful to play with more than 100 ping.


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PostPosted: 23 Jun 2008, 08:03 
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Not sure how I missed this thread, but I had fun playing with you guys (Though no-one spells my name right :lol: ) Think my ping stayed between 100-150, so not too bad. Hope to do it again sometime soon.


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PostPosted: 23 Jun 2008, 16:56 
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Damnit, after my school period i will be buying this and heal your ass off :roll:

I will be back :twisted:


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PostPosted: 23 Jun 2008, 19:48 
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Tried to get on, but it was full :(. I'll keep trying.


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PostPosted: 24 Jun 2008, 05:05 
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Tried to get on, but it was full :(. I'll keep trying.


If that keeps up, we can either up the number of players and/or password it so that WSGF folks are the primary users.


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PostPosted: 24 Jun 2008, 05:44 
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I think this would be reason enough to load a Q3 server

http://www.youtube.com/watch?v=34LtrnnXQTc

Never played Q3, but this looks awesome. Very surreal...


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PostPosted: 25 Jun 2008, 00:25 
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Tried to get on, but it was full :(. I'll keep trying.


Wait... what? Full? You're bullshitting me... I already UPPED the player count to 24... and it was FULL?! GAH!

Was this monday when you posted or was this sunday? Correction: I upped the player count sunday early morning (6am EDT). So, yeah, was that sunday you were being bumped out?

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