Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 14 Dec 2006, 00:19 
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Joined: 13 Dec 2006, 04:17
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The problem with your arguments (and I have no problem with arguments or challenges provided they aren't irrational and/or irrelevant attacks), is that they are subjective. I created the grading system with the intention of being as close to 100% objective as often as possible. This way, the grading scheme is consistent, and the grade is less dependent on who's grading it. Sure, you *could* say that game A suffers less from vert - than game B, and therefore, should get a better grade. But there's no objective way to measure how much less it suffers, so all other things being equal, two games with vert - will get the same grade. And you *could* say that "the distortion isn't that bad" or "I don't notice anything abnormal," but these are, again, completely subjective.


Makes sense. Thanks for the explanation :D


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PostPosted: 17 Feb 2007, 11:42 
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Joined: 24 Jun 2005, 22:58
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The widescreen shot here is vert -. You can tell by looking at the bottom left corner of the screen, where a chunk of the planet is visible in a transparent overlay. In the 4:3 shot, the chunk is several degrees lower than it is in the widescreen shot.


But you're talking about a static background picture, which you can even turn off. Nothing to do with the actual game. The relevant portion can be zoomed out fully on each resolution.


So anyway, since I didn't look far enough I made my own report when the full game was released. Now the best way suggested to me to solve this is to add any extras to this report.

First of all, to start with, widescreen support of the full retail version is no different from the beta tested above. So everything you posted applies to the full game, and to single player as well.

So I just have a few additions, which I'll pick from my report:

* additional supported resolutions: 1440x900, 1600x1200
* Cutscenes: Widescreen by default. Black bars at top and bottom become smaller when a widescreen display is used. (4:3 16:10)
* The loading screen has a background image. It's probably as stretched as the other backgrounds, but I'd consider this unimportant.



(I think my version of the report can be deleted now if you want to keep the forum clean :). Not much new I had to add apparently.)


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PostPosted: 17 Feb 2007, 15:49 
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Insiders
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Joined: 07 Nov 2005, 04:16
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Cranky's coverage estimate: 99%


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PostPosted: 17 Feb 2007, 16:47 
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Joined: 29 May 2006, 02:23
Posts: 873
Amazing. Every preview/article I've read mentions how this game can run on dual monitors (one article specifically mentioned dual 2407s), where all the "command" stuff was on the second monitor. It would be nice if they could actually get one widescreen monitor working properly.
you can run it that way, I had it going on my machine, of course I have no clue what I'm doing.


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PostPosted: 17 Feb 2007, 17:40 
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Joined: 06 Sep 2006, 15:27
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X-Warrior: thank you :P for all your effort and completing the report


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PostPosted: 17 Feb 2007, 18:41 
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Can you merge X-Warrior's FMV screenshots into your report? Here are the links (be sure to use thumbnails):

4:3
http://www.xs4all.nl/~dplas/pics/detailedreports/supremecommander/Image2.jpg

Widescreen
http://www.xs4all.nl/~dplas/pics/detailedreports/supremecommander/Image1.jpg


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PostPosted: 17 Feb 2007, 19:15 
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Joined: 24 Jun 2005, 22:58
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Can you merge X-Warrior's FMV screenshots into your report? Here are the links (be sure to use thumbnails):

4:3
http://www.xs4all.nl/~dplas/pics/detailedreports/supremecommander/Image2.jpg

Widescreen
http://www.xs4all.nl/~dplas/pics/detailedreports/supremecommander/Image1.jpg


Thumbnails (bit small compared to your other pics) can be found at:

4:3
http://www.xs4all.nl/~dplas/pics/detailedreports/supremecommander/Image2s.jpg

Widescreen
http://www.xs4all.nl/~dplas/pics/detailedreports/supremecommander/Image1s.jpg


I'd appreciate it if you could also upload the images to imageshack or something, so I can clean up my own webspace :)


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PostPosted: 18 Feb 2007, 08:58 
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Joined: 06 Sep 2006, 15:27
Posts: 212
It is done. You can delete yours now. Cheers...

edit: question: Is free flickr account never going to be deleted even if i do not use it (log into it) any more? I have created new Flickr account with Yahoo email address, but the old one has all those older detailed reports screenshots in it, and i do not want it to be deleted in year or so because of me not logging into it any more.

I guess it is never going to be deleted.


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PostPosted: 19 Feb 2007, 20:08 
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Joined: 24 Jun 2005, 22:58
Posts: 1045
Now I started playing again, after getting the hint on HUD rearranging (By using ALT + arrow-up/down). This made me aware of a major improvement for widescreen users:







Particularly compare the first and the last here.

Now this won't change anything about the grade the game gets, as more changes than just the resolution are applied. But really, would you play with the main HUD bar to the side on a 4:3 screen ?

My opinion: widescreen owns this game.

I could almost go as far as: this game is vert+ for widescreen, if standard settings are HUD-right for widescreen and HUD-bottom for 4:3 :lol:


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PostPosted: 22 Feb 2007, 15:52 
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Joined: 14 Jun 2006, 02:09
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Thanks for the results.. :)


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