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PostPosted: 22 Jun 2007, 21:13 
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I ask for a revision of this review, since the widescreen support has been greatly improved in the latest patch (1.08).

Scopes (both normal rifles, sniper rifles and tanks) have been adjusted to be perfectly round. Cutscenes are also aspect correct.

The images are 16:10, 1680x1050 downsized to 960x600. This image shows a sniper scope.


This image shows the sights of the M1A1 gunner position and parts of the aspect correct tank HUD.


And finally, a shot taken from the first cutscene. As you can see, the fake 4:3 TV set is not stretched; instead, we see more of the actual TV itself.


This should make the game fully certified, right?


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PostPosted: 22 Jun 2007, 22:04 
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If you can submit *comparison* screenshots for all of the above things (one at 4:3 and one at widescreen), and they demonstrate what you say they do, then ArmA v1.08 will get its certification.


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PostPosted: 04 Sep 2007, 05:38 
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Anyone ever able to submit these screens?


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PostPosted: 05 Sep 2007, 05:06 
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Joined: 30 Sep 2006, 23:32
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I took them on Sunday but haven't converted them to .jpg/hosted them online yet. Wasn't happy that people were moving in my scope's view, was going to retake those when I had a chance.

Edit: Was just going through my bookmarks and noticed that a game I play perfectly in widescreen 6 hours a week still wasn't certified. If someone wants to do these before I get around to it in a couple of days, please do.


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PostPosted: 05 Sep 2007, 06:18 
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Joined: 29 Jul 2007, 05:24
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Hi there,
Gotta love dying in ArmA, too dangerous for real live shooting pics so here are a couple of shots during training...
Sniper scope:
1920x1200

1280x1024


And some armour shooting..
1920x1200:

1280x1024:

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PostPosted: 05 Sep 2007, 21:07 
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Joined: 29 Jul 2007, 05:24
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....And some shots of the cutscene news reports
1920x1200

1280x1024

I hope these help, they look fine to me in WS..
.....even better in surround ;) as long as you box is not being fixed in China :cry:

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PostPosted: 05 Sep 2007, 23:10 
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The scopes look a bit stretched. But I suspect that it's actually the 5:4 being squashed from 4:3, and the 16:10 is correct. Can you show comparison shots of the scopes at 4:3 (not 1280x1024 5:4) and 16:10? If you do this and there is no stretching, the game will be certified.


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PostPosted: 06 Sep 2007, 05:21 
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Proper 4:3 1600x1200

16:10 1920x1200

That should do it

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PostPosted: 06 Sep 2007, 20:42 
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Joined: 07 Nov 2005, 04:16
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Certified.


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