Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 22 Jul 2008, 17:15 
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Joined: 22 Jul 2008, 17:02
Posts: 1
I'm having exactly te same problem as 7thSin, though my resolution is 1680x1050. So no pre-rendered movies for me during widescreen resolution. I also used uniws program and checked with the hex editor those values and all seemed to be in order, expect ofcourse that movie problem. I took the screenshot of the movie and it was black picture with the resolution of 1680-1050.

Otherwise i haven't noticed any other problems, but it would be nice to have those movies on in widescreen, but now i'll just need to switch between 4:3 and 16:10 resolutions when there's moviescene coming up.


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PostPosted: 29 Oct 2008, 07:09 
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Joined: 29 Oct 2008, 07:02
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Ref post for outdated method.

The HUD does not scale which will lead to less screen coverage in certain resolutions.



Tooltips do not display in widescreen resolutions.



The HUD and in-game two-dimensional elements do not stretch or scale. The backgrounds on the in-game menu screens scale and stretch depending on the resolution.



Hor + in widescreen resolutions.





I'm having this issue running at 1920x1200 and would LOVE to find a solution :). Having the HUD elements in the middle of the screen where they don't belong isn't ideal. Is there a solution to this?

Thanks.


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PostPosted: 29 Oct 2008, 07:21 
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Joined: 07 Jul 2007, 23:55
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I'm having this issue running at 1920x1200 and would LOVE to find a solution . Having the HUD elements in the middle of the screen where they don't belong isn't ideal. Is there a solution to this?


The first post method section has a fix for this problem. We have a lot of older posts in this thread that need to be moved elsewhere for ease of use.


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PostPosted: 31 Dec 2008, 17:21 
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Joined: 05 Jun 2008, 02:11
Posts: 5
Thank you for this. I went through the hex edit for my netbook at 1024x600 resolution. Everything seems to work fine, but I lose the dialog selection options. I selected the 800x600 HUD too.

It's like the options are there, because I can click and they activate, but I can't see them. Anyone know how I can get them back?

Thanks!


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 Post subject: Movies Are Glitchy
PostPosted: 12 Jan 2009, 12:01 
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Joined: 12 Jan 2009, 11:52
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I'm working on a 1680x1050, and usually it works just fine, but I've had one problem. I've read that some people have troubles with movies only showing as black screens, but I'm having problems with the movies being twitchy. There are sometimes visual twitches, and sometimes the sound gets stuck replaying a couple of seconds' worth of sound over and over. This happens spontaneously at any time during the movie. It usually seems to reorient properly a couple of seconds before the movie ends, but not always.

I tried undoing the patch to see if the movies were buggy like that, and they weren't, so it must be the patch. I've tried repatching the game, in case the first patch got corrupted or something somehow, but it doesn't seem to make any difference.

Even if there's no way to fix this, is there a way to turn the game widescreen and still play the movies at the original or maybe a 1024x780 resolution?


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PostPosted: 13 Jan 2009, 06:37 
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Joined: 07 Jul 2007, 23:55
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I'm working on a 1680x1050, and usually it works just fine, but I've had one problem. I've read that some people have troubles with movies only showing as black screens, but I'm having problems with the movies being twitchy. There are sometimes visual twitches, and sometimes the sound gets stuck replaying a couple of seconds' worth of sound over and over. This happens spontaneously at any time during the movie. It usually seems to reorient properly a couple of seconds before the movie ends, but not always.

I tried undoing the patch to see if the movies were buggy like that, and they weren't, so it must be the patch. I've tried repatching the game, in case the first patch got corrupted or something somehow, but it doesn't seem to make any difference.

Even if there's no way to fix this, is there a way to turn the game widescreen and still play the movies at the original or maybe a 1024x780 resolution?


I suppose it is possible the higher resolutions for the FMVs are taxing your system and causing the problems. Maybe related to a codec.

You could try the manual method listed in the first post of this thread and skip the steps relating to the movies or use a lower resolution. You could also try 1280x720 and see if you get the same problem.


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PostPosted: 13 Jan 2009, 16:09 
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Joined: 12 Jan 2009, 11:52
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I did try to figure out if I could undo just the movie ones after I'd patched it, but I was having problems figuring it out. I can try starting with the manual way and not doing the movie one. If not, I'll see what happens at a lower resolution. Thanks!

_______________

Addendum:
I've reached a quite satisfactory solution. I ran the UniWS patch, then managed to undo the movie patch manually with a hex editor. Many thanks for your help!


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PostPosted: 14 Jan 2009, 23:20 
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Joined: 14 Jan 2009, 23:13
Posts: 5
I am having a issue running this game in 1920x1080. I am using a 34" 1080i hdtv on hdmi as a secondary monitor and every time I set kotor to run at that resolution it starts the into movies fine and when I hit the menu it goes blank and the tv acts if it lost the connection, showing the input channel. I have run other games in the same resolution like fallout 3 so I am not sure what the problem is. I got the same issue in kotor 2 as well.


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PostPosted: 15 Jan 2009, 00:50 
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Joined: 07 Jul 2007, 23:55
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I am having a issue running this game in 1920x1080. I am using a 34" 1080i hdtv on hdmi as a secondary monitor and every time I set kotor to run at that resolution it starts the into movies fine and when I hit the menu it goes blank and the tv acts if it lost the connection, showing the input channel. I have run other games in the same resolution like fallout 3 so I am not sure what the problem is. I got the same issue in kotor 2 as well.


Sounds like an out of range problem. Perhaps someone more authoritative can advise.

I would recommend taking a screenshot of the movies and the menu screen using the Printscreen button and pasting into paint. This way you can confirm the output resolution.

KOTOR lets you select a resolution and refresh rate so that may be the problem. There is a .ini file (swkotor.ini) in the game directory that lists the resolution and refresh rate. Your refresh rate might be set too high for your display.


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PostPosted: 15 Jan 2009, 05:14 
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Joined: 14 Jan 2009, 23:13
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I am having a issue running this game in 1920x1080. I am using a 34" 1080i hdtv on hdmi as a secondary monitor and every time I set kotor to run at that resolution it starts the into movies fine and when I hit the menu it goes blank and the tv acts if it lost the connection, showing the input channel. I have run other games in the same resolution like fallout 3 so I am not sure what the problem is. I got the same issue in kotor 2 as well.


Sounds like an out of range problem. Perhaps someone more authoritative can advise.

I would recommend taking a screenshot of the movies and the menu screen using the Printscreen button and pasting into paint. This way you can confirm the output resolution.

KOTOR lets you select a resolution and refresh rate so that may be the problem. There is a .ini file (swkotor.ini) in the game directory that lists the resolution and refresh rate. Your refresh rate might be set too high for your display.

I thought the refresh rate was going to be the solution because it was set at 60 where my tv does 30 when at 1080, but I still got the same issue unless I have to change it in another place other than the ini. I tried the screenshot and it ended up taking a picture of a black screen in 1920x1080.


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