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Hitman: Contracts
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Author:  czarman [ 12 May 2004, 13:09 ]
Post subject:  Hitman: Contracts



Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: C

Read Full Detailed Report - Hitman: Contracts

A stealth game developed by IO Interactive and published by Eidos Interactive. It is the third entry in the Hitman series, followed by Hitman: Blood Money.

The game features recreations of four levels from Hitman: Codename 47. The storyline intertwines between two missions in its sequel, Hitman: Blood Money. The game is considered to be the darkest and most violent game of the series, due to the overall dark and depressing tone throughout the game's missions.



4:3


16:10


16:9


21:9


3x1


Author:  Paddy the Wak [ 27 Sep 2004, 23:16 ]
Post subject:  Solution: Hitman: Contracts

Hello ...
The example below is for Surround Gaming... but you should be able to get get Hitman Contracts to work widescreen just follow the instructions below but put in your screens resolution ... and adjust the FOV tool to suit ... :D

You will need a FOV tool to stop 47 from being "looking like Fat Bastard"
I asked Racer_S at ToCA Race EDIT if he could make me a FOV Hack tool for Hitman Contracts... and he did ... isn't he a good man !
Download the tool here ...
http://toca.game-editing.net/files
Hitman Contracts must be patched to Build 174

There are two ways to setup for Surround Gaming ...

The first ... only allows 1920x480 ... and FAA-16x doesn't work ... so it looks very jaggy.
In the HitmanContracts.ini change the Resolution to 1920x480

Run the FOV Hack tool set it as follows...

Field of View (FOV): 0.505
Cam Distance: 350

Run the game.


The second ... (my preferred option) ... allows all the Surround resolutions but some of the cut scenes don't play .... or at least you can't see them ... you can hear them ... they can be skipped by pressing Esc.
FAA-16x does work and I can run the game smoothly at 3072x768.
In the HitmanContracts.ini change the line ..... DrawDll RenderD3D.dll ..... to ..... DrawDll RenderOpenGL.dll
Change the Resolution to 3072x768 (or any Surround resolution you like)
Run the FOV Hack tool and set it as follows...

Field of View (FOV): 0.505
Cam Distance: 350

Run the game... Enjoy .... :D


Some screens ...






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