Although the latest patches for Falcon 4: Allied force add native support for widescreen resolutions, triplehead resolution need to be hacked in. To do this, open the Program FilesLead PursuitBattlefield Operationsconfig
display.dsp file in a hex editor. You will see something like this:
Code:
00 05 C0 03 40 06 B0 04 02 00 00 00 20 00 00 00
The first four nibbles (two-digit sets of numbers) govern the resolution used. The first two are the horizontal resolution, while the second two are the vertical resolution. The two sets are also reversed. The above sequence 00 05 C0 03 is my Allied Force resolution set to 1280x960. To confirm this, use the Window calculator to enter "0500" in hex mode (remember, the two nibbles are reversed) and then switch to decimal mode - you get 1280. If you do the same for C0 03 (enter "03C0") you get 960.
Falcon 4, even the updated Allied Force release, is DirectX 7 code. This means it is limited to maximum pixel spans of 2048 pixels. For TripleHead
2Go use, this means it must be run at 1920x480. 1920 in hex is 0780, so change the first two nibbles to 80 07. 480 in hex is 01E0, so change the third and fourth nibbles to E0 01. Save the file and close it, and start Allied Force. As long as you don't go to the Graphics Options page, the set resolution will remain.
In order to get triplehead operation that is at least somewhat worth using, the game should be patched to the latest version. At the time of this posting that version is 1.0.11. However, note the numerous problems with Allied Force triplehead:
[list]
[*]At a resolution only 480 pixels high, all of the HUD and MFD text overlaps. Falcon 4 is a complex simulator requiring extensive use of the avionics. You've got to see this stuff to play the game, and at this resolution it can't be read.[/*:m]
[*]In the 2D cockpit view, the normally beautiful photorealistic cockpit is ugly due to the low resolution.[/*:m]
[*]In the 2D cockpit view the side monitors go black because there are only 2D graphics for 4:3 cockpit views.[/*:m]
[*]The 3D cockpit view provides a true triplehead image, but that cockpit is even uglier than the 2D representation.[/*:m][/list:u]
Credit for this solution belongs to "dunc" at
Frugal's World, where he posted
this thread.
Click the images below for full-size versions.
2D cockpit 1280x960
2D cockpit 1920x480
3D cockpit 1280x960
3D cockpit 1920x480
external view 1280x960
external view 1920x480