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Battle Isle: The Andosia War http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=14379 |
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Author: | outrider [ 10 Mar 2007, 16:56 ] |
Post subject: | Battle Isle: The Andosia War |
Widescreen Grade: C Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: Unsupported 4k Grade: Incomplete Read Full Detailed Report - Battle Isle: The Andosia War Battle Isle 4: The Andosia War is the fourth instalment of one of the oldest turn-based strategy franchises around and marks the series' transition into 3D territory. 4:3 16:10 16:9 3x1 |
Author: | The_cranky_hermit [ 10 Mar 2007, 18:45 ] |
Post subject: | Battle Isle 4: The Andosia War - Detailed Report |
==Supported resolutions== You said that 1680x1050 and 1920x1200 don't work. Are these resolutions available to you in Windows? If not, then those resolutions are unsupported by your system/monitor, and they should be listed as "untested." ==HUD stretch== What you described isn't HUD stretch. HUD stretch is when the HUD stretches horizontally, causing circles to become ovals and squares rectangles. In these screenshots, the HUD doesn't do this. ==Grading== Calculated grade: C+ Major unresolved issues: None Minor unresolved issues: None Summary of widescreen-related flaws: Vert - Stretched or windowboxed cut-scenes |
Author: | outrider [ 11 Mar 2007, 16:29 ] |
Post subject: | Battle Isle 4: The Andosia War - Detailed Report |
Fixed those, thanks for the input :) |
Author: | Implode [ 21 Sep 2007, 19:22 ] |
Post subject: | BITAW in 2560x1600 |
2560x1600 does not seem to work. The setup pgm, which you change your resolution through, tells me my gfx card threw out an error when I try to set it to this mode, although it accepts practically anything else. And yes I use 2560x1600 for my desktop and in other 3D games no problem. So utterly disappointed, I was so looking forward to trying this on a 30" screen in native res :-( If anyone has got it to work, please post! Implode. |
Author: | thales100 [ 09 Aug 2011, 21:57 ] |
Post subject: | Thanks for the input Implode. |
Thanks for the input Implode. |
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