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Thrillville: Off the Rails
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Author:  skipclarke [ 29 Apr 2008, 23:44 ]
Post subject:  Thrillville: Off the Rails



Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: Incomplete
4k Grade: B

Read Full Detailed Report - Thrillville: Off the Rails

Thrillville: Off the Rails is a Theme Park Sim from LucasArts. It is the 2nd in the Thrillville series, and adds rides that break the boundaries of real-world physics, and adds mini-games.


4:3


16:10


16:9


21:9


3x1


Author:  The_cranky_hermit [ 30 Apr 2008, 00:02 ]
Post subject:  Thrillville: Off the Rails

I think the windowboxed FMVs in 16:9 can be considered negligible - they're flawless in 16:10 which is what most people use, and the 16:9 windowboxing for cut-scenes really shouldn't bother anyone.

Also, I assume you mean the game has no multiplayer mode, as opposed to having no widescreen support in multiplayer.


Author:  skipclarke [ 30 Apr 2008, 00:24 ]
Post subject:  Thrillville: Off the Rails

I'm glad this is considered Certified, and that the 16:9 FMV is negligible. For a game to actually provide better functionality (the improved menu) in widescreen (and have proper WS gameplay support), it would be a shame for it to not be Certified.

Author:  scavvenjahh [ 15 Apr 2009, 19:24 ]
Post subject:  Thrillville: Off the Rails

As reported by Ibrin, TripleHead in not properly supported. To be more specific, the game offers perfect Hor+ gameplay and unstretched HUD for the most common widescreen aspect ratios only, namely 16:10 and 16:9. For each resolution, the game detects the best aspect ratio among the following : 4:3, 5:4, 16:10, 16:9.



Which means :
-in 15:9 Thrillville will be either 'slightly squashed 16:9' or 'slightly stretched 16:10'.
- in TripleHead it will be 'stretched 16:9' at best.

5040x1050, 16:9 aspect ratio

Author:  The_cranky_hermit [ 21 Apr 2009, 19:06 ]
Post subject:  Thrillville: Off the Rails

New grade, to reflect new rules:

Calculated grade: B+

Stretching in TH is a blemish

CCE: 100%

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