Widescreen Gaming Forum

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PostPosted: 09 Jun 2008, 17:48 
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Joined: 06 Jun 2006, 18:49
Posts: 173
==Game Information==

Blacksite is a fairly run of the mill FPS game by Midway - its about aliens , i think.

==Version==

Full Version - Patched to v1.2

==Method==
Native:
All widescreen resolutions are found in the Video options

==Screen change==
Gameplay is Vert-

4:3 gameplay screenshot:

widescreen gameplay screenshot:


==Supported resolutions==

List of widescreen resolutions the game successfully ran at:
1280x720 , 1280x768 , 1280x800 , 1440x900 ,1600x900 , 1680x1050 ,1920x1080 , 1920x1200
List of widescreen resolutions that were not tested: Everything else.


==Singleplayer anomalies==
None Found

==Aspect ratio support==

16:9 gameplay screenshot:

16:10 gameplay screenshot:


==Main Menu==
Is anamorphic

4:3 Screenshot

16:10 Screenshot

16:9 Screenshot


==Load screens==
minor element of the game but i took screenshots of it anyway so i may as well put it here...

Seems to be anamorphic - but hor- for 4:3
4:3 Screenshot

16:10 Screenshot

16:9 Screenshot


==Cut-scenes==

Cutscenes all seem to be rendered ingame and take place from the players point of view - so the same Vert- stuff as shown in pictures above

==Grading==

Calculated grade: C+

Summary of widescreen-related flaws:
None found

Cranky's coverage estimate:


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PostPosted: 09 Jun 2008, 18:59 
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Joined: 19 Sep 2006, 11:49
Posts: 330
Looks like the Bioshock's "solution" to widescreen.


EDIT: Does it by any chance use the Unreal 3 engine?


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PostPosted: 10 Jun 2008, 00:29 
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Joined: 06 Mar 2008, 17:20
Posts: 3424
It does :) (and Vert- means no TH2G again) :evil:
On a sidenote it is supposed to be a not-quite-sequel to Area51, which was a consoley "FEAR meets AvP on the road to Roswell" kind of FPS. Developpers include Deus Ex 1 & 2's Harvey Smith.


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PostPosted: 10 Jun 2008, 03:06 
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Joined: 19 Sep 2006, 11:49
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It does :) (and Vert- means no TH2G again) :evil:
On a sidenote it is supposed to be a not-quite-sequel to Area51, which was a consoley "FEAR meets AvP on the road to Roswell" kind of FPS. Developpers include Deus Ex 1 & 2's Harvey Smith.


IT'S A MIRACLE! Another developers that uses the Unreal 3 engine and has the exact same artistic view on widescreen gaming.

I have the game Area 51 which was not bad at all, but I heard that one producer of Blacksite said that this game, Blacksite, sucks, so I never gave it a try.

I am sure someone that would know what he/she was doing, could make the game Hor+.


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PostPosted: 10 Jun 2008, 04:08 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Ironically, Rainbow Six Vegas, which did not support widescreen resolutions out of the box, and still has lots of visual bugs when they are enabled via the 1.05 patch, is in fact hor +.

==Supported resolutions==

How about 1280x768? Were you able to test that?

Also, I'm assuming there is no HUD stretch. I don't see any in the shots, anyway.

Grade is C+, coverage is 98.5%


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PostPosted: 11 Jun 2008, 13:57 
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Joined: 06 Jun 2006, 18:49
Posts: 173
1280x768 confirmed working


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