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Splinter Cell http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=16419 |
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Author: | Tanuki [ 18 Oct 2008, 06:18 ] |
Post subject: | Splinter Cell |
Vista, from Astaroth. The Windows Vista file path is as follows. |
Author: | The_cranky_hermit [ 18 Oct 2008, 20:55 ] |
Post subject: | Splinter Cell |
We had a DR of this previously. It used a vert - solution, so this one replaces it. But in the previous one, it was decided that the keypad anomaly affected gameplay enough to be considered a consequential flaw. Calculated grade: C+ Keypad misalignment is a consequential flaw. CCE: 100% |
Author: | Smurfy [ 01 Sep 2009, 20:50 ] |
Post subject: | Splinter Cell |
This information is correct, but the wiki doesn't use it. The wiki just uses generic UE advice, which doesn't work with Splinter Cell. For this reason I spent a long time having to figure out myself how to do this. The wiki needs to be updated. |
Author: | Somian [ 25 Jul 2010, 11:42 ] |
Post subject: | Re: Splinter Cell |
Doesn't work for me. if I change the resolution in the INI at all, may it be 1024x768 or whatever, it either won't launch or gives me a general protection fault, leaving windows (vista) set at 640x480. any idea? |
Author: | therock003 [ 01 Oct 2010, 08:36 ] |
Post subject: | Re: Splinter Cell |
Hello guys i'm new here and i would honestly appreciate any help to get me started. For starters i need to ask some questions. a)Why do you need to et changes to .ini file? The game lists widescreen resolutions on it's own. Does that mean that their not correct when their set? b)I use a 2560x1600 resolution monitor. Is there no way to set it that high, even with the hack? c)Cant there be done anything with the HUD? It looks nasty the way it's stretched! Same thing with zoom. d) The FMV's supposedly are 640x480, but are they encoded with letterbox? So their source is actually widescreen based on the screens you provide., |
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