Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 26 Oct 2015, 12:47 
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Joined: 11 Dec 2008, 23:51
Posts: 685
Location: Germany


Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Resident Evil Revelations 2

The beginning of the Resident Evil Revelations 2 tale sees fan favorite Claire Redfield make a dramatic return. Survivor of the Raccoon City incident depicted in previous Resident Evil games, Claire now works for the anti-bioterrorism organization Terra Save. Moira Burton, is attending her welcome party for Terra Save when unknown armed forces storm the office. Claire and Moira are knocked unconscious and awaken later to find themselves in a dark and abandoned detention facility. Working together, they must find out who took them and to what sinister end. With the terrifying Afflicted enemies waiting around every dark corner, players will need to use their ammo and weapon supply wisely, in classic survival horror style. Will Claire and Moira make it out alive and discover what's led to them being taken to this remote island? Who else will they come across? A story of twists and turns will have players guessing the next step at every turn.


4:3


16:10


16:9


21:9


3x1


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Last edited by czarman on 16 May 2016, 09:12, edited 2 times in total.
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PostPosted: 14 May 2018, 00:05 
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Joined: 20 Aug 2017, 14:29
Posts: 16
This game is completely broken if you try to play it in 21:9 aspect ratio.

It will run in 21:9, however everything from the original 16:9 space will shift to the left side. This means that the HUD elements (ammo and herb counter) that are originally on the right side on a 16:9 screen will be roughly in the middle of your screen this way, the subtitles that are originally in the middle on a 16:9 screen will be on the left side, and also your crosshair will be on the left side of the screen as well while you are aiming (this way overlapping the character), but the bullets will still land in the middle of the screen. On the top of that, the game crashes with an error message if I change the ini settings mentioned in this topic and go into the Options menu in-game.


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