Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 11 Dec 2024, 19:40

All times are UTC [ DST ]




Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
PostPosted: 22 Jul 2012, 22:46 
Offline
User avatar

Joined: 29 Oct 2006, 11:40
Posts: 363
Still texture pop up issues I reported from the first beta that have seemingly gone unnoticed. If they can't even change the distance that textures are brought from low to high resolution, I am not holding my breath on the eyefinity issues anyway :)

It could be part their whole "it's not optimized yet" thing. We still don't have a DX10/DX11 rendering path. I kinda wonder just how much they can get done in a single month. Do they intend to beta-test the DX10/DX11 rendering engine on their own when they could have done so this beta? I get the feeling there's going to be a lot of bug reports come launch time when people try out the DX10/DX11 rendering path for the first time and seeing there are performance issues or something. Or that the aforementioned rendering path is not implemented as of yet when they said they'll have one for the game.

_________________
t3h bl0g | Old Warriors Soceity | my BFBC2 stats


Top
 Profile  
 


Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group