That said, widescreen gaming shouldn't have to be problem solved, it ought to be as difficult as console gaming (ie not at all).
The more natively-supported games, especially big sellers like this will be, that do it out of the box the better for all of us.
My thoughts exactly. If it were as easy as say, popping a widescreen dvd into the player and watching it on your widescreen plasma then I think a lot more people, gamers in particular, would be jumping aboard.
I think balance is the key here - give people choices. Heck, I know quite a few gamers who still prefer the 4:3 aspect. I respect that, but also would like the ability to choose widescreen if I want. But, having used widescreen for so long I have sorta come full circle, and now embrace both sides. Whenever I have the time to play these days, I enjoy the variety that both 4:3 and 16:10 have to offer.
Seeing EA on the floor this year was interesting. They've grown sooo much since the early millenium days. The floor reps seem to change each year, but I was able to chat for about 20 minutes with Barbera from EA's marketing division. We met in 2004 when I previewed MOH: Pacific Assault for the publication I was working at. I told her I was noticing more widescreen monitors on display and she commented that they definitely added flair to the presentation style. When I asked her about widescreen support though, she commented that it's really more of an enthusiast niche - their marketing stats say that it is emerging, but the vast majority of gamers are still using traditional displays.
Personally I think those statistics will change and balance out over time, but EA is, first and foremost, a business, and they will make their decisions accordingly. I hinted though that having choices would most definitely be appreciated.
btw - I like what you guys have done with the site. :)