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PostPosted: 01 Feb 2010, 20:57 
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I have.

Usually for EA-era Command and Conquer games. They like playing with the unit balance. A lot. A unit can suddenly get two or three times harder or easier to kill, depending on how they feel at the time. :(

Blizzard do the same thing, but rarely to such wild extremes. They usually tweak stuff gently, so it's not a massive shift in the flow of gameplay.


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PostPosted: 02 Feb 2010, 15:43 
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Usually for EA-era Command and Conquer games. They like playing with the unit balance. A lot. A unit can suddenly get two or three times harder or easier to kill, depending on how they feel at the time. :(



Something like that would make you NOT upgrade though?

I would update and then read the patch notes to find out info like that and adjust to it, whether its a forced update or not.


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PostPosted: 05 Feb 2010, 07:12 
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Joined: 08 Dec 2009, 05:39
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I'm loving this game. After playing only cs:s online for years, this is great. Not sure I can take a month of this map though. :)

would love to have another spawn point past the third objective so the map could be reversed. Would basically double the number of maps with little effort.

Also, went down from 5760.1080 to 1920.1080/single monitor for a bit to see the difference and found it unplayable after 'learning' it on eyefinity :). I lasted maybe 5 minutes before switching back


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PostPosted: 05 Feb 2010, 07:51 
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Joined: 15 Jan 2010, 20:57
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Also, went down from 5760.1080 to 1920.1080/single monitor for a bit to see the difference and found it unplayable after 'learning' it on eyefinity :). I lasted maybe 5 minutes before switching back


OMG why would that even cross your mind to do?! :doh :mrgreen:


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PostPosted: 05 Feb 2010, 10:26 
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Joined: 08 Dec 2009, 05:39
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[quote]
Also, went down from 5760.1080 to 1920.1080/single monitor for a bit to see the difference and found it unplayable after 'learning' it on eyefinity :). I lasted maybe 5 minutes before switching back


OMG why would that even cross your mind to do?! :doh :mrgreen:

poorformance testing :roll:

ended up forcing dx9 and getting a nice 30% bump in fps. much much smoother. /killing machine

Docs folder, bfbc2beta, settings file, DxVersion=9


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PostPosted: 05 Feb 2010, 14:09 
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Joined: 06 Jun 2006, 08:56
Posts: 616
[quote][quote]
Also, went down from 5760.1080 to 1920.1080/single monitor for a bit to see the difference and found it unplayable after 'learning' it on eyefinity :). I lasted maybe 5 minutes before switching back


OMG why would that even cross your mind to do?! :doh :mrgreen:

poorformance testing :roll:

ended up forcing dx9 and getting a nice 30% bump in fps. much much smoother. /killing machine

Docs folder, bfbc2beta, settings file, DxVersion=9

cAN YOU elaborate a bit more where that folder is, and what the file is called exactly? No settings.* in any directory for me.

EDIT: Found it under /My Documents folder.

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PostPosted: 05 Feb 2010, 17:56 
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Joined: 15 Jan 2010, 20:57
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[quote][quote]
Also, went down from 5760.1080 to 1920.1080/single monitor for a bit to see the difference and found it unplayable after 'learning' it on eyefinity :). I lasted maybe 5 minutes before switching back


OMG why would that even cross your mind to do?! :doh :mrgreen:

poorformance testing :roll:

ended up forcing dx9 and getting a nice 30% bump in fps. much much smoother. /killing machine

Docs folder, bfbc2beta, settings file, DxVersion=9

I'll definitely check that out. Is that the only in game tweak you've made?


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PostPosted: 06 Feb 2010, 22:09 
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Joined: 09 Dec 2009, 15:22
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This game rocks :rockout


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PostPosted: 07 Feb 2010, 01:34 
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Joined: 15 Jan 2010, 20:57
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[quote][quote]
Also, went down from 5760.1080 to 1920.1080/single monitor for a bit to see the difference and found it unplayable after 'learning' it on eyefinity :). I lasted maybe 5 minutes before switching back


OMG why would that even cross your mind to do?! :doh :mrgreen:

poorformance testing :roll:

ended up forcing dx9 and getting a nice 30% bump in fps. much much smoother. /killing machine

Docs folder, bfbc2beta, settings file, DxVersion=9

Tested this last night. The load time for the rounds is SOOO much faster.


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PostPosted: 07 Feb 2010, 01:50 
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Joined: 08 Dec 2009, 05:39
Posts: 105
Yeah, everything just seems mo better with dx9 running. Sorry, didn't see your previous question. This was the only change I made. Can't wait for the release. I don't want to be stuck on 11 for another 3+ weeks :?


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