I guess I've always preferred the PC. My favorite console is the Dreamcast.
I got into gaming on the
IBM PCjr. Anyone remember that? My parents bought one, and you got three software titles with it. IBM had commissioned Sierra to make a game to showcase the 16 color CGA graphics, and the soundchip that could make three tones. :shock:
King's Quest was that game. Back then they packaged it in a large plastic case that resembled a cassette tape case, complete with a "J card" for a cover (Anyone here remember those?). I begged my dad to get it. He said no.
Later that year I moved up to the Boy Scout troop (from Cub Scouts) and made a friend that also had a PCjr. AND HE HAD KING'S QUEST!!! We played that forever. I remember when KQ2 came out. We split the cost and bought it from B. Dalton Booksellers in the mall. My dad had a friend who could crack the copy protection on the game, so we each got a copy. We did the same with KQ3, the Space Quests and so on.
I remember that KQ1 was one disk, KQ2 was two disks, and KQ3 was (shockingly) three disks. The games kept getting bigger and better, and we were all excited when KQ4 came out, thinking it would be four disks and a monster of a game. Well, KQ4 came out and it was NINE floppies...
We also played the Ultimas, specifically Ultima II. In that game random encounters could pop up at each turn. To level, we would get in a "safe" spot and hold down the space bar to pass turns. Then kill everything, get the XP, and repeat.
We used to go to the Legends world (which was small and had easy moongates to get out if we got in trouble). We tried using s stapler to hold the space bar down, but that didn't work. We ended up with a banana on its side. After a while we got frigates (which you could board and then use to fight with), and used them to make a land bridge that wrapped around the world. One time (we beat the game multiple times) a rocket ship appeared in the middle of the ocean. Don't know how that happened. Those were only available in the modern ages.
We also played Wizardry and found out about a cheat that would allow you to level your character instantly to level 99. Go kill one monster, then when you'd go into rest at the inn, you could insert a blank formatted floppy and it would level you character all the way to 99, and say you needed a few million XP to your next level. The game had multiclassing, so in a very short time you could take your whole party to have every class maxed to level 99.
Hint books were almost essential, unless you wanted to map every level of every dungeon.
Then there was Bard's Tale, and we got hint books to help with that as well. I remember there was one room where there were four groups of 99 berserkers. We'd hit that dungeon, teleport to that room, waste them all using Fire Horns and AOE fire spells, teleport out, and repeat.
I wonder if many gamers will have such fond and vivid memories as I (and all the "old" gamers I know) have about gaming and growing up with games. It was an exciting time to watch the industry grow and see new games being made.