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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 10:20 
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Joined: 02 Jan 2006, 18:49
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Stated in Shift min reqs is the X1800, in RE 5 the 2400, which is actually a slower card than my X1950. If you're doubting the validity of what I'm saying though, check out the comments on the forums I mentioned regarding even 3000 and 4000 series cards. If you continue to speculate on my integrity after that, I guess there won't be much point arguing the subject.

And btw, for you die hard ATI fans out there, RE 5 is yet another game like Riddick Assault on Dark Athena that has a 2400 on min reqs for ATI, and the two gen older 6800 for Nvidia. ATI doesn't do squat driver wise for cards that are physically capable but older. They'll never get another dime out of me and I don't care what smoke is being blown up their behinds about the 5870.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 10:43 
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Joined: 09 Aug 2006, 14:17
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Don't take my comments personally, I just see so many issues and complaints on Steam threads and the like and people tend to blow things out of proportion. Someone has a crashing problem and they make a thread called "X Game Doesn't Work on Windows 7!!!!" when it has nothing to do with Windows 7.

I assume people saying "Doesn't Work With ATI 48XX!!!" are doing a similar thing... really if even one of those cards runs the game, it is not the hardware at fault.

In any case, I have said before I support nVidia because I consider their drivers to be much better. They seem to run old games better, come out with more optimizations for new games, and generally are just easier to use... plus physx and other special things, and nHancer.

That's me though.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 12:16 
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From everything I've read, Shift is a buggy POS anyway (it's like EA are trying to stop me spending money!) but RE5 is an odd one... DMC4 did so well on ATi hardware, so it's strange than RE5 should do so poorly.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 12:21 
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From everything I've read, Shift is a buggy POS anyway (it's like EA are trying to stop me spending money!) but RE5 is an odd one... DMC4 did so well on ATi hardware, so it's strange than RE5 should do so poorly.


I haven't heard many complaints about Shift on my forums... a lot of sim gamers feeling it is still arcadey, but not tech issues. The demo ran perfectly for me.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 12:39 
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I'm gonna whip the demo out and see how it behaves, because I've had a couple of friends comment on how buggy it is on 360 and PS3. None of them have a good enough PC to game on, so don't bother with PC games.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 12:45 
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Joined: 02 Jan 2006, 18:49
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PS has got a firm grasp of the situation it sounds. What the heck do you mean by "your forums"? Have you even been on EA's and Capcom's forums for Shift and RE 5? You make it sound like I don't have enough credibility to look at the nature of the threads and how many people are having issues vs just reading the title, looking at the number of thread pages and assuming lots of people share the same problem. What irks me most is this is finally a RE title that was developed on PC, yet it is already showing signs of very lazy beta testing like crap port jobs.

This typically happens when a developer communicates only with one GPU camp on a big title, esp if the other camp is off spending lots of time and money on their latest greatest project instead of holding down the fort with solid driver support. So naturally it happens to ATI way more often than Nvidia. A lot of people blame this kind of thing on Nvidia wining and dining developers, but truth is they know Nvidia does things more responsibly, so they'd rather work with them. ATI has dug this hole for themselves, and I hope Nvidia's 300 series hits them even harder because at this point it wouldn't bother me a bit if it were Nvidia and Intel making GPUs instead of Nvidia and ATI.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 13:46 
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Again, please don't take it personal. My point was simple: it's not a hardware problem if even one person can run it. To say "the game doesn't work with ATI cards" is a generalized statement that is more than likely more misleading than helpful.

My only point is we see these kinds of generalizations all the time, and should try to avoid them if at all possible.

I am sure there is a chance ATI drivers are conflicting with certain OS configurations or something with RE5, or any number of other similar problems. I'll check in on the Steam forums when I get a chance... I post there rarely because it is almost all tech support quetions. What I mean by "my forums" is the forums I visit on a regular basis, like nvnews for example. I haven't read any tech complaints on Shift, and very few on RE5.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 14:15 
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Well, I don't have the 'bouncy cars' exhibited by some folk, but...

Oh. My. God.

4870X2. Core i7 @3.8GHz.

Shift is smooth as silk as long as I:

Don't get near opponents
Don't get near walls
Don't go on gravel
Don't go on grass

I suspect that it's something to do with the PhysX implementation, given that all of those link back into the physics in the game.

If I do any of those four things, the game turns into a slideshow and it's really hard to drive.

I actually managed to win the London race (came first) by slipping inside on turns and sitting behind the leader until the final three-turn narrow chicane, where (more through luck than judgement) managed to whip round him on the outside, at which point the AI in the other car slammed the breaks on. If he hadn't done that, he'd probably still have just beaten me.

I can't help but feel that even the AI couldn't cope too well with the PhysX framerate drops, as I saw two cars go smack into walls when there really shouldn't have been a problem with the turn. It happened both times when the framerate nosedived.

The graphics are OK, but not jawdropping, considering that this is, what, two years newer than GRID? I'd say they were about on par, but GRID overdoes the HDR lighting. TripleHead/EyeFinity will be amazing with this game, IMO. I'm gonna end up getting EyeFinity just for racing games, I can tell...

Really it's just the ridiculous performance variation that kills it for me. If Most Wanted supported a wheel properly, I think I'd go back to that.


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 15:59 
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Joined: 06 Oct 2008, 22:11
Posts: 410
Toooooo many games to play and no time between a full-time job...

I want to play:

Batman:AA
NFS:Shift
RE5
Darkest of Days
KOTOR (in anticipation of the Old Republic)
Baldur's Gate (started playing it in anticipation of DA:O but got distracted)

Instead i've been playing:

TF2
CSS
Prototype
Evil Genius
The Path
Fallout 2

And it's not going to get better. I keep a little .txt file with all the games that i want to play lying around on my desktop to remind me to finish games off and not to miss out on old games that i forget to play...


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 Post subject: Are you serious gamers?
PostPosted: 19 Sep 2009, 22:03 
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Joined: 02 Jan 2006, 18:49
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Sorry SV, you are wrong to think that one person having luck running it on an ATI card means there are no problems in general running it on ATI. You are not factoring in that some ATI cards use different software than others, like Avivo, and some even use features of CCC differently. Some of the discussion on the forums I mentioned has indicated that workarounds can vary from turning off Catalyst AI, setting Avivo to "Use application settings, and downloading d3d9.dll and placing it in the game's directory. None of the above have worked for me, at best a handful of people claim it works.

Others have said making sure your monitor drivers are installed vs using a generic MS plug and play driver works. My monitor driver is installed and showing in Device Manager. I also agree with what some have said on the RE 5 forum that a monitor driver shouldn't be the problem, yet a few have claimed it works to fix the problem. I worry and have stated on the forum that some of the claimed solutions may make Capcom lazy about fixing the problem, esp since they only seem intent on talking with Nvidia.

I also noticed a peculiar thing with the intro vids in RE 5. Since many with ATI cards are having issues not being able to see the cutscenes, I tried playing them straight through WMP with the game not running. They play but show in split screen with faint audio that does not play the voices in the center channel. This has me wondering if a lot of ATI cards are having problems with the game's coop scripting conflicting with full screen D3D rendering. D3DERR is the most common error with ATI cards.

As PS also mentioned, there are serious performance issues with Shift even on high end systems. There appears to be a PhysX and AI performance hit, and I've also noticed graphic corruption. When I started having problems not being able to run any race without a BSOD, it was right after the car gauges turned to a red/green blur instead of showing a dial with a needle and numbers.

I'm not surprised PS got Shift running on a dual GPU ATI card though, as those and Crossfire setups seem to have a much greater chance of it. Since some have said Intel/ATI combos cause problems, I wonder if it's something to do with Intel's crossfire capability in their chipset somehow overriding the API, and working only with dual GPU setups.


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