Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 26 Aug 2007, 06:58 
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My last effort to explain why we do what we do: http://forums.2kgames.com/forums/showpost.php?p=153535&postcount=550 previous post mentioned in that post is http://forums.2kgames.com/forums/showpost.php?p=146886&postcount=470


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PostPosted: 26 Aug 2007, 11:36 
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My last effort to explain why we do what we do: http://forums.2kgames.com/forums/showpost.php?p=153535&postcount=550 previous post mentioned in that post is http://forums.2kgames.com/forums/showpost.php?p=146886&postcount=470


Good on you, I honestly think we're all getting better and better at explaining the problem as the days go by! However it only falls on deaf ears. The 4:3 users are going to stick to the excuse given by the developers that it was "made that way" ugh, lets hope they never get into film making...

Like I said before, when widescreen becomes truly standard in a few years, perhaps then they will understand, until then it seems, it's us against them sadly. But hey, we've done our job and think we should all feel suitable happy with the result :)


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PostPosted: 26 Aug 2007, 12:41 
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Joined: 22 Aug 2007, 14:07
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[quote]what FOV values are you guys using? I have a 37" monitor


I saw another message back in the early-mid twenties that said the correct ratios are 0.84 for both width and height...anyone else care to comment?
Yeah, it doesn't matter the size, what matters is the AR. So see if you have a 16:10, 16:9, 4:3, etc and then check the numbers you'd like to use.

Long and brain death inducing details:
http://www.widescreengamingforum.com/node/8018#comment-158989
Skip to the tables if you don't like excruciating detail.


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PostPosted: 26 Aug 2007, 18:11 
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Proof that Bioshock's FOV was no ... artistic decision ...

http://www.widescreengamingforum.com/forum/viewtopic.php?p=110175#110175


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PostPosted: 26 Aug 2007, 22:39 
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Racer_S and Paddy...THANK YOU! :D

I finally can play BioShock in full widescreen glory using DirectX 10.

THANK YOU! You guys rock.

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PostPosted: 26 Aug 2007, 22:46 
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Glad you are enjoying it darklight_tr ... 8)


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PostPosted: 26 Aug 2007, 22:48 
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[quote]update!

- Whats new in v1.2 on 8/25/07?
*added support for directx 10 mode

http://dl.tocaedit.com/bioshockdFOV.zip


only paddy tested it, so let me know if it works for you


Confirmed working in Vista 32-bit and DX10.

You are my hero.

Someone remind me why we need an official patch.

Is Racer_S also working on an Xbox360 patch?


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PostPosted: 26 Aug 2007, 22:54 
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... no


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PostPosted: 26 Aug 2007, 22:56 
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... no


I'd bet Xbox360 users would enjoy an official patch then, no?


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PostPosted: 26 Aug 2007, 23:03 
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Now that I see there is a fix for the FOV I may want to get this game. Do you guys recommend retail or the steam version?

Also whats the respective cost of each? (I think I heard the steam version is more expensive???)

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