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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Insurgency, HL2 Mod.
PostPosted: 04 Jul 2007, 00:13 
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Joined: 03 Jul 2007, 13:33
Posts: 6
Just seen some bits about it, The trailer looked really good and so does some of the screen shots!, Abit like BF2 but more street based and the graphics look bloody good!. Anybody else played it yet, Dunno if its widescreen? I would of thought so as its a HL2.

Luke


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 04 Jul 2007, 07:47 
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Editors
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Joined: 17 Nov 2005, 09:02
Posts: 2820
Link for the lazy people. :)


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 04 Jul 2007, 12:55 
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Joined: 16 May 2006, 14:55
Posts: 238
I got the 700MB mod, I think it's garbage.. but with some changes it could be good. It needs crosshairs, the movement needs to be more reactive, as well as many other things.


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 04 Jul 2007, 14:43 
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Joined: 03 Jul 2007, 13:33
Posts: 6
The graphics looks really good, I have heard that there is an new update coming out for it as they FPS are really bad even on hi spec PC's. Give it a few months and it should be better, Look at BF2 they buggered that up at the start/mid way thought.

Link, http://www.insmod.net/media

Luke


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 09 Jul 2007, 05:44 
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Joined: 20 Feb 2007, 05:14
Posts: 544
Gave it a run today, pretty fun. Reminds me of DoD but with the whole modern warfare theme. And I loved me some DoD...

Sadly, my machine kinda dribbled by; I'm terrified to look outside. FPS drops so damn hard...
I know I need a new machine... ><
Hopefully what you say is true and they'll release some optimizations or something.


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 09 Jul 2007, 11:22 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
I have played abit of it and was not all that impressed, it looks great runs ok on my system (down to 30fps outside though) My main problems with it are its Slightly too realistic, i personally beleave you should have a crosshair while standing still that goes away while when you move (much like CoD2) and i dont like how your gun moves around the screen before your screen starts looking around, i like my gun to always point/aim in the middle and not move.


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 09 Jul 2007, 14:44 
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Joined: 20 Feb 2007, 05:14
Posts: 544
That's the thing though, they are going for realism. As close as they can, at least. I personally think the current system is fine; I mean, does anyone in real life move and hold their weapon like they were playing Q3/UT? The obvious downside is that you're less accurate, but a big part of the game is learning this mechanic.

I cry girly tears when I walk outside. :'(


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 09 Jul 2007, 16:04 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
Oh the only other thing that ticks me off is that you cant see who you have killed.

I know theres no kill counter, and you cant see when you have killed anyone in real life. But its a part of gaming, and the fun in FPS games is killing people.


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 09 Jul 2007, 17:00 
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Joined: 20 Feb 2007, 05:14
Posts: 544
Once again, they decided to move from the whole "fragging" theme and put in a truly objective-based game. How many times have you actually planted a bomb in CS?
I would however, like to know who killed me though. I think I deserve at least that much. :O


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 Post subject: Insurgency, HL2 Mod.
PostPosted: 09 Jul 2007, 17:05 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
How many times have you actually planted a bomb in CS?


A couple thousand times.


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