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Latest STEAM: Marked the r_aspectratio ConVar as a cheat http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=16954 |
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Author: | Mach1.9pants [ 29 Jan 2009, 19:48 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
http://www.gamersdigest.net/517/team-fortress-2day-of-defeat-update-released/ On this latest STEAM update list it gives the line: SOURCE ENGINE: Marked the r_aspectratio ConVar as a cheat Does this mean the end of using widescreen in online Source games? I don't know enough about the variables but it doesn't look good! |
Author: | GeneralAdmission [ 29 Jan 2009, 20:36 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
I just did a quick join on a secure server for TF2. WS resolutions are still available in-menu and I ran triplehead in-game with no problem. Perhaps the convar provides tweaking outside of standard aspect ratios? |
Author: | Mach1.9pants [ 29 Jan 2009, 20:50 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
Yeah I couldn't do a quick run, I am DLing a game. That sounds hopeful :) |
Author: | Dem Pyros [ 29 Jan 2009, 22:46 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
From a quick playthrough with TF2, it seems as though the aspect ratio variable allows you to alter to aspect ratio used per the resolution you're using. AKA if you have a 1440x900 resolution used with a 16:9 monitor. If you set it to a higher amount you can see through the walls of some of the maps if you're pressed against them. The number of the variable is expressed in terms of the standard ratio, and as far as I can tell the default is simply 0 using the assumed aspect ratio for the resolution. So widescreen still works, but people with odd hardware may have some issues. |
Author: | Mach1.9pants [ 29 Jan 2009, 23:04 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
Ahh makes sense, phew I almost had a cow! |
Author: | GeneralAdmission [ 29 Jan 2009, 23:18 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
Ahh makes sense, phew I almost had a cow! And if Valve had indeed screwed the pooch in such a heinous manner, our GOTY awards would look very different indeed. ;) |
Author: | Mach1.9pants [ 29 Jan 2009, 23:53 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
Exactly what I was thinking! |
Author: | The_cranky_hermit [ 31 Jan 2009, 04:35 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
If you set it to a higher amount you can see through the walls of some of the maps if you're pressed against them. Valve really ought to fix that instead of effectively disabling the entire feature, which is potentially quite useful for Plasma users. |
Author: | Dem Pyros [ 31 Jan 2009, 06:07 ] |
Post subject: | Latest STEAM: Marked the r_aspectratio ConVar as a cheat |
Valve really ought to fix that instead of effectively disabling the entire feature, which is potentially quite useful for Plasma users.Which in theory they could be doing, with this being a quick, short-term fix while they work on updating the engine itself to correct the problem. Or they should put a limit on the variable. It seems a bit hasty to me... |
Author: | Robel2008 [ 18 Feb 2009, 21:41 ] |
Post subject: | variable is expressed |
If you set it to a higher amount you can see through the walls of some of the maps if you're pressed against them. The number of the variable is expressed in terms of the standard ratio, and as far as I can tell the default is simply 0 using the assumed aspect ratio for the resolution. |
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