Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 16 Dec 2024, 06:03

All times are UTC [ DST ]




Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2, 3  Next
Author Message
PostPosted: 25 Feb 2008, 13:17 
Offline

Joined: 26 Jul 2007, 11:49
Posts: 11
I welcome all readers of this subject!

There are some news to fans of transport strategy.

Our site has moved on the western hosting, speed of access has increased from 3 to 6 times,
The size of accessible disk space has increased,
There was a possibility to organise file archive and a photo gallery
With access under reports HTTP and FTP .

Our new address:

http://openttd32.org/forum - the Main forum of project Open Transport Tycoon Deluxe (OpenTTD 32bpp)

We invite all to whom the project is interesting and its destiny is not indifferent, come to be registered
At a forum where all we will solve together our questions, current problems to receive news directly
From Authors and developers of assemblages, and it is simply pleasant to communicate...

For active participants - possibility to be Moderators of sections, unlimited disk space, possibility of the organisation of a personal exhibition of photojobs - the list of encouragements will extend...

That it is possible to find at a forum:

1 - Assemblages of Legendary Game for 28 following game platforms and operational systems:

AmigaOS
Apple Mac OS X
BeOS
BSD
Debian
FreeBSD
GP2X
IBM OS/2
iPhone/iPod Touch
Linux
Maemo
Microsoft Windows (Win9x/WinME/WinNT/Win2000/WinXP/Vista)
MorphOS
NetBSD
Nintendo D.S.
OpenBSD
Palm OS
Pocket PC ( Windows Mobile / Windows CE )
ReactOS
RISC OS
SkyOS
Solaris
Sony PlayStation Portable (PSP)
SUN OS
Symbian UIQ3
Ubuntu i386
UNIX
Zaurus PDA

2 - the Newest drawing with support of a format of a video shot 256*256*32 bits!!! (Unique for today)!!!
3 - New schemes of a cargo transportation (to 35 new cargoes)
4 - Other exclusive sets...





The forum is compatible to all kinds of browsers, is accessible to registration and reading of news in 5 languages:
Russian / English / German / French / Spanish

Sergey.
The participant of project OpenTTD 32bpp


Top
 Profile  
 


PostPosted: 25 Feb 2008, 17:03 
Offline
User avatar

Joined: 24 Dec 2006, 18:56
Posts: 764
Welcome Sergej_Sim,

I play OpenTTD a long time, but from what i see is that OpenTTD32bppp has newer graphics?

Other then this, welcome on the forum, if OpenTTD32bppp has the same handling on video's, then it is no problem because it is already gold ^^


Top
 Profile  
 
PostPosted: 26 Feb 2008, 04:16 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
This smells like spam to me.


Top
 Profile  
 
PostPosted: 26 Feb 2008, 09:27 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
This smells like spam to me.


agreed.


Top
 Profile  
 
PostPosted: 26 Feb 2008, 13:59 
Offline
User avatar

Joined: 24 Dec 2006, 18:56
Posts: 764
If there is no response from him, then it is spam :wink:


Top
 Profile  
 
PostPosted: 26 Feb 2008, 14:20 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
If there is no response from him, then it is spam :wink:


I HIGHLY doubt there will be a response.


Top
 Profile  
 
PostPosted: 15 Mar 2008, 10:37 
Offline

Joined: 26 Jul 2007, 11:49
Posts: 11
There was new experimental version OpenTTD 12031

Assemblage works only in a mode 32bpp!!!

The most important changes:

Change of the mechanism of rendering.
Principle Glide is now used, that is the drawing on appearance reminds
Pictures of 1997 with use of graphic accelerators of type 3Dfx.

I will result examples of quality of a drawing and change of appearance depending on scale,
The railway crossing scene near to automobile factory is used:



On the first picture = scale 4õ



On the second picture = scale 5õ



On the third picture = scale 6õ

The subject with comments, pictures and archive in the form of one file 20 / 37 Mb is here:

http://openttd32.org/forum/showthread.php?t=327

Version OpenTTD for Win32 in the form of one archive is laid out,
"Unpack and play". In the complete set:

1 - All set of necessary graphic files
2 - Set of additional 39 target languages
3 - Starting file for start in a mode of 32 bits.

Sergey.
The participant of project OpenTTD 32bpp


Top
 Profile  
 
PostPosted: 15 Mar 2008, 13:58 
Offline

Joined: 19 Sep 2006, 11:49
Posts: 330
I don't think the guy speaks english.

Still, it is good info, I wouldn't call it spam.


Top
 Profile  
 
PostPosted: 15 Mar 2008, 19:47 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
http://forums.gamershell.com/game-development-network/14581-32-bit-graphics-transport-games-ttd-11.html
http://forums.majorgeeks.com/showthread.php?t=137085
http://forums.osxfaq.com/viewtopic.php?t=16574&postdays=0&postorder=asc&start=0
http://www.1src.com/forums/showthread.php?s=ffeb91139eeaa97f2f534eae13959a61&t=129708&page=1&pp=15
http://www.my-symbian.com/forum/viewtopic.php?t=35987


Top
 Profile  
 
PostPosted: 15 Mar 2008, 22:46 
Offline

Joined: 19 Sep 2006, 11:49
Posts: 330
ok, perhaps he is spamming :lol:
But at least it is useful information :lol:


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2, 3  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 28 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group