Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 02 Aug 2012, 20:21 
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Joined: 21 May 2011, 14:18
Posts: 1232
Looking nice:)

Once the HUD is fixed to proper AR it will be awesome;))

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WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]


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PostPosted: 03 Aug 2012, 04:57 
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Joined: 01 Sep 2010, 11:38
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Hey Hayden/Helifax/Really smart widescreen 'engineers' - How hard is it to adjust settings in a MMO? I'm playing The secret world and I want to adjust FOV etc. They are currently working to fix the few issues in relation to surround support, so I wouldn't even try to fix that, but something like the FOV would be simply enough?? right??

Spoonie

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PostPosted: 03 Aug 2012, 09:02 
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Joined: 14 Feb 2010, 13:39
Posts: 761
Well, after a HUA of a effort switching back to ATI 5870 + Catalyst 12.6 ..... it works "fine", no detection issues, nothing unexpected.

So you guy's having issues with 12.6 Catalyst... it must be something specific to your setups, things that come to mind could be, the card series, eg. 6 vs 5 or Crossfire, I think I have seen a total of 3 people post about it.

If someone with the issue wants it solved they'll have to invest some time and allow me to supply some on-the-fly debug builds, GTalk: [email protected] or Steam: either "Hayden" or "lolhax" can't remember

It only reminded me how horrible AMD is to work with, 12.6 seemed to return with the Displayport adapter problems too, third monitor was dodgy as fuck, never seen my Displayport driven monitor flicker even ONCE on the NVIDIA card.

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PostPosted: 03 Aug 2012, 09:03 
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Joined: 01 Aug 2012, 02:29
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It stopping on FreeLibrary and the rest of the calls succeeding doesn't make any sense. I suspect it's heap/stack corruption, that's the lovely thing about c++ .. fuck the stack and it will just potentially keep executing for sometime before it crashes, masking the real culprit. (probably memory allocation/deallocation)

I'll probably have to put a AMD card back in a debug it, AMD have clearly changed something.


Sorry to be a pain in the arse. Not sure why/if I'm the only one with the problem.

Yes my favourite c message is 'double free or corruption', that always means a painful bug to find.


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PostPosted: 03 Aug 2012, 10:07 
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Joined: 01 Aug 2012, 02:29
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Well, after a HUA of a effort switching back to ATI 5870 + Catalyst 12.6 ..... it works "fine", no detection issues, nothing unexpected.


I figured out my problem. When I un-installed all my drivers and ran the game it reset my settings to single screen size. Funnily enough setting them to the correct width fixes the issue.

Thanks for your time Hayden. Sorry I overlooked that one.


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 Post subject: Hi Hayden,Threw a plugin
PostPosted: 04 Aug 2012, 23:30 
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Joined: 08 Jul 2010, 16:04
Posts: 64
Location: Coventry, UK
Hi Hayden,
Threw a plugin submission your way yesterday, but I got a weird mail daemon autoresponse back tonight.
The error that the other server returned was: 450 450 4.1.1 : Recipient address rejected: unverified address: Address verification in progress (state 13).

Apparently it's going to try sending my email for another two days. In the meantime should I send it to your gmail or something?

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PostPosted: 06 Aug 2012, 15:51 
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Joined: 12 Nov 2011, 16:49
Posts: 9
FWS has always had issues for my setup, (always came up as (1x1) and as a result was using Widescreen Fixer until I recently decided to give it another look.
I'm using Catalyst 12.6 with two 5870's in Crossfire, rest of my hardware is below.
I have also included a screenshot of what I get if I don't override the display correction.

Overriding seems to work, but it has a side issue where my cross hair and HUD are not centered, trying to play with that now to see if I can resolve.

This tool has come a long way though, thank you very much for your hard work, was thinking of doing a full write up on it for a future issue of Maximum PC if I can get it working right.http://www.maximumpc.com/user/justinkerr_0

Hardware

- Gigabyte Z68 GA-Z68X-UD3H-B3
- Intel Core i7 2600k Processor Overclocked To 4.5Ghz
- Cooler Master Hyper 212 CPU Fan
- 8 GB Patriot Tripple Channel DDR3
- Two Sapphire Radeon HD 5870's in Crossfire
- Creative Labs Sound Blaster X-Fi XtremeGamer PCI Sound Card
- OCZ Agility 3 120 & 64GB SSD
- Three Dell Ultrasharp 24" LCD's in Eyefinity (5760 x 1200)
- Windows 7 Professional 64-Bit



UPDATE: Turning off Bezel correction and changing the manually detected resolution fixed the issue of my HUD being off center.


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PostPosted: 07 Aug 2012, 00:04 
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Joined: 14 Feb 2010, 13:39
Posts: 761
Can some of the guys having display issues run this build...

http://flawlesswidescreen.org/FlawlessWidescreen.rar (Extract the EXE to replace your existing one, do not let it auto update as it will replace it with the old version again)

Tell me if the DisplayDetection is any more accurate for those experiencing the problems (mainly CrossFire users by the looks of it) - A screenshot of the status Tab is probably best as it shows all the displays detected etc.

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 Post subject: Tried as Requested
PostPosted: 07 Aug 2012, 18:08 
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Joined: 12 Nov 2011, 16:49
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No Change




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PostPosted: 08 Aug 2012, 03:51 
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Joined: 21 Dec 2011, 19:32
Posts: 2
Hey Hayden, wanted to say thanks for this great utility. I use it for quite a few games.

I also wanted to voice that I'm getting crashes in Borderlands as well after playing for some time. Usually seems to happen on FOV changes (Sprinting, zooming, etc...)

The error is pretty nondescript. Just

"(Status bar)Microsoft Visual C++ Runtime Library
Runtime Error!
Program:
%location%

This application has requested the Runtime to terminate it in an unusual way.
"

I've tried uninstalling visual C++ 2008 and 2010 and reinstalling. I've also tried older and newer drivers.

I'm on a i7 with a Radeon 6870, Windows 7 x64.

Your Skyrim fix works with no problems ;).


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