Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 30 Aug 2008, 19:24 
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I know v1.5 added support for widescreen without the need for my tool. This is why I recommend not using +widescreen 1 when using the tool with v1.5. There were a lot of requests by people to add support for v1.5 of the game. I don't exactly know why, but I went ahead and added it.

If the game works fine for you with +widescreen 1, then you don't need to use the tool anymore.

As for triplehead aspect ratios, the game engine does not seem to handle such wide aspect ratios well at all. Objects disappear and the rendering distance cuts off dramatically, eventually the whole screen gets flipped upside down.

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PostPosted: 03 Sep 2008, 16:11 
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Joined: 16 Aug 2008, 03:42
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i just need to ask a simple stupid question

does triplehead work with BF2, WinXP and the widescreenfixer properly together - and not getting you banned by PB?


thx


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PostPosted: 27 Sep 2008, 01:06 
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Joined: 23 Aug 2007, 20:42
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As for triplehead aspect ratios, the game engine does not seem to handle such wide aspect ratios well at all. Objects disappear and the rendering distance cuts off dramatically, eventually the whole screen gets flipped upside down.


Mmmm Dope: I have tried TH2GO over two monitor getting 2560x1024 without problems. Objects dont disappear and I think FOV is correct at this res.

Take a look:

First jpg is on 1920x1080 16:9 and second jpg is 2560x1024 10:4.
I think 2560x1024 is a limit to game engine.




Regards


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PostPosted: 02 Oct 2008, 16:44 
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Joined: 29 Aug 2008, 12:40
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Do you think it's possible to use 3 monitors, using TH2Go with a 2560x1024 res? (3x855x1024) the aspect ratio may be wrong, but do the TH2Go accept this solution? (sorry for my "average french-english")


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PostPosted: 02 Oct 2008, 17:43 
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Joined: 23 Aug 2007, 20:42
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I dont think so.

I have done too many tests on bf2142 patch 1.50 and the biggest res playable is 2560x1024 over two monitors in TH2GO.

Three monitors with TH2GO res are unplayable in this game by a bad game engine.

When aspect ratio is bigger than 2.5 (10:4) objects dissapear.

To aim in two monitors is very complicated. I know. :( :(


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PostPosted: 07 Oct 2008, 00:30 
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Yeah. You can go up to a certain aspect ratio and everything will be fine. Once you start getting into three monitors, though, things become really awkward. That's why I just left support out entirely for it.

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PostPosted: 09 Nov 2008, 11:27 
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v1.46.0 released!


Changes:

* I have not had EB test this version. Use at your own risk.
* Added support for Call of Duty: World at War BETA
* Added support for Call of Duty: World at War v1.0 (Single-Player)
* Added support for Call of Duty: World at War v1.0 (Multi-Player)
* Shortened Single-Player and Multi-Player to SP and MP.



Test it out, let me know how it goes, feel free to donate to show appreciation. :)

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PostPosted: 11 Jan 2009, 01:23 
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I just released v1.46.1. The list of changes are below:

[list]
[*]I have not had EB test this version. Use at your own risk.[/*:m]
[*]Added support for Call of Duty: World at War v1.1 (Multi-Player)[/*:m]
[*]Added a new method for Call of Duty 4: Modern Warfare that might let it work online. THERE IS NO GUARANTEE AND YOU TEST THIS AT YOUR OWN RISK.[/*:m]
[*]Added support for 17:10 (1024x600)[/*:m]
[*]Due to adding support for 17:10, I discovered a bug using 3 x 16:9 with BioShock.[/*:m][/list:u]


Donations are highly appreciated. :)
http://imk.cx/pc/widescreenfixer/


Note:
Even though it says 17:10, the actual aspect ratio used is 128:75.

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PostPosted: 13 Jan 2009, 21:18 
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I just released v1.46.2. The list of changes are below:

[list]
[*]I have not had EB test this version. Use at your own risk.[/*:m]
[*]Changed two >= to ==; oops. This fix lets Call of Duty: World at War work correctly.[/*:m]
[*]Changed "Field of View Value" to "Value" since some games are aspect-ratio modifications instead of field of view.[/*:m][/list:u]


Donations are highly appreciated. :)
http://imk.cx/pc/widescreenfixer/

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PostPosted: 14 Jan 2009, 20:30 
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Joined: 22 Sep 2006, 21:59
Posts: 20
Might be a longshot but anychance of you adding support for Brothers in arms hells highway as the FOV is horrid. it seems very similar to bioshocks original release FOV ie Zoomed to heck .


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