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Multi-Game Widescreen Fixer
http://www.wsgf.org/phpBB3/viewtopic.php?f=63&t=14859
Page 119 of 148

Author:  dopefish [ 28 Mar 2012, 18:46 ]
Post subject:  I switched from the AGS SDK

I switched from the AGS SDK to the ADL SDK and changed the way some of the AMD Eyefinity detection was done. I've upload r311 so I'd appreciate it if anyone using AMD Eyefinity can download and test it.

If you can, two things are important:

1) It doesn't crash.
2) Clicking the little button in the lower-right will provide accurate information about your setup.

Author:  Stress [ 28 Mar 2012, 19:23 ]
Post subject:  Don't you mean you uploaded

Don't you mean you uploaded r411?

I have 3x1L eyefinity on HD5870 E6

1) r411 doesn't crash
2) setup information from little button in the lower-right:
Error? NO
Error Code: 0
Error Sting:
Multi-Monitor Enables? NO
Display Count: 1
Column Count: 1
Row Count: 1
Bezel Corrected? N0
Horizontal Resolution: 4800
Vertical Resolution: 1200
Aspect-Ratio: 4
Screen Orientation: Portrait
HUD Left: 0
HUD Right: 4800
HUD Top: 0
HUD Bottom: 1200
HUD Width: 4800
HUD Height: 1200

Everything looks good except Screen Orientation is Landscape not Portrait
Menus in COD 4 are a little messed up and I'm going back to 408 in which cod4 menus were better clickable

Author:  dopefish [ 28 Mar 2012, 21:01 ]
Post subject:  That information is wrong.

That information is wrong. It's not detecting and loading the driver's DLL.

Yes, I meant r411.

Author:  mattsimis [ 29 Mar 2012, 00:25 ]
Post subject:  Firstly, my sincere

Firstly, my sincere condolences on your recent loss, very sad to read and I suspect with the Forum oddities many missed that note :(


On the Fixer, it does indeed now launch, however (In Mass Effect 3, the only reason Im awaiting the fixer) it doesnt seem to do anything at all:
- Pressing * starts the fix (and Im pressing during Intro Cinematic as instructed) but all menus remain zoomed and FOV stays static).
- Pressing J in the Character Level/Attribute screen doesnt do anything, its too zoomed in to actually spend the skill points and the "J" work around doesnt seem to do anything at all (in or out of the menus).

Author:  helifax [ 29 Mar 2012, 01:06 ]
Post subject:  mattsimis wrote:Firstly, my

Firstly, my sincere condolences on your recent loss, very sad to read and I suspect with the Forum oddities many missed that note :(


On the Fixer, it does indeed now launch, however (In Mass Effect 3, the only reason Im awaiting the fixer) it doesnt seem to do anything at all:
- Pressing * starts the fix (and Im pressing during Intro Cinematic as instructed) but all menus remain zoomed and FOV stays static).
- Pressing J in the Character Level/Attribute screen doesnt do anything, its too zoomed in to actually spend the skill points and the "J" work around doesnt seem to do anything at all (in or out of the menus).


The fix will work only for nVidia Hardware and for genuine versions of the game... For Eyefinity it will not work, nor do you need a fix. Just use a bezel corrected resolution and the game will run very good in Eyefinity.

Author:  Wijkert [ 29 Mar 2012, 21:58 ]
Post subject:  First of all, I am very sorry

First of all, I am very sorry to hear about your loss, my condolences.

Using r411 the icons in MW3 aren’t centered anymore, so I went back to a previous version. Is there an archive available so we can download older versions?

Author:  helifax [ 29 Mar 2012, 23:01 ]
Post subject:  Wijkert wrote:First of all, I

First of all, I am very sorry to hear about your loss, my condolences.

Using r411 the icons in MW3 aren’t centered anymore, so I went back to a previous version. Is there an archive available so we can download older versions?


Hi,

I can help you with that;))
https://www.widescreenfixer.org/old.php

Best Regard,
Helifax

Author:  mattsimis [ 29 Mar 2012, 23:29 ]
Post subject:  helifax wrote:The fix will


The fix will work only for nVidia Hardware and for genuine versions of the game... For Eyefinity it will not work, nor do you need a fix. Just use a bezel corrected resolution and the game will run very good in Eyefinity.

Really though? Unlike the screenshots here of the fixed version:

- UI elements are on the left and right screen, not centered. This I could live with, however:
- Character Skill spend screen is zoomed in about 500% (and all menus). I take it this isnt normal.. perhaps I applied one of the other fixes when installed it or something, will need to dig around (as I didnt play it till few days ago). Its fine in single screen though.

Author:  Wijkert [ 30 Mar 2012, 13:15 ]
Post subject:  helifax wrote:Wijkert

[quote]First of all, I am very sorry to hear about your loss, my condolences.

Using r411 the icons in MW3 aren’t centered anymore, so I went back to a previous version. Is there an archive available so we can download older versions?


Hi,

I can help you with that;))
https://www.widescreenfixer.org/old.php

Best Regard,
Helifax

Thank you sir.

Author:  mattsimis [ 30 Mar 2012, 19:11 ]
Post subject:  Further testing in ME3

Further testing in ME3 (Origin legit version), it just doesnt work in Eyefinity for me. Can we get the Fixer working for Eyefinity too?
I think maybe the fact I have to delete the atiags.dll file to get it to launch might be a factor.. Im unsure what it does but its clearly some ATI dll that comes with the game. Ill post in the ME3 DR thread.


EDIT: Ok, that is the problem! ATIAGS lets the game know if the system is running Eyefinity!
http://pastebin.com/7xG9KQKU

Now to find out why its not working.

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