Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: MW3
PostPosted: 01 Dec 2011, 00:01 
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Joined: 27 May 2010, 19:33
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I have been using the fixer for a while with various games with 3 1280x1024 monitors. It has always worked great. You really do a great job with it.

I now have 3 1920x1080 monitors, and I am trying to get MW3MP to work. Everything seems to work with the "Image Quality Setting" set to "Native". Problem is my computer a q9650 at 3.6 and 2xgtx470s can't push consistent frame rates at 5760x1080.

If I set the game to High or extra high I get good frames and the game looks ok but the menus and hud are all distorted.

Any idea why the menus and hud look ok when the "Image Quality" Setting in mw3 is at "native" but not when the "image quality" is set to something lower?
Thanks for any help.

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PostPosted: 03 Dec 2011, 00:54 
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Here's something for everyone to test. :)

https://www.widescreenfixer.org/wsf_test.7z

I added a MW3 multi-player plugin.

You can now do bezel correction.

Select the game, press the configure button, and then choose Custom for aspect-ratio. Input your default, non-corrected resolution and your corrected resolution.

For example, I have three 1920x1080 monitors so the non-corrected resolution would be 5760x1080. Since I use bezel correction, the corrected resolution is 6056x1080, so I would enter that in the second set of text boxes.

Test it out and let me know how it goes.

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PostPosted: 03 Dec 2011, 14:45 
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I updated the wsf_test.7z file. I added support for the SP version of MW3, as well as a checkbox to enable/disable the crosshair for SP. FoV is still in the works.

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 Post subject: mw3
PostPosted: 03 Dec 2011, 19:29 
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Joined: 03 Dec 2011, 19:23
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Any way to fix the severe distortion in mw3 with widescreen fixxer all my settings are at max but it distorts like crazy?


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 Post subject: Make sure you set image
PostPosted: 03 Dec 2011, 20:21 
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Make sure you set image quality to native.

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PostPosted: 03 Dec 2011, 20:54 
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Joined: 27 May 2010, 19:33
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The update you posted a few hours ago seems to work well for me. But my comp struggles a bit. Any chance you can make it work with iage quality set to high or extra high?

Thanks again for your work on this. Its a great tool.

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| MSI Extreme 4 Z77 | i7 3770k | 32GB Gskill 1600 | 2x GTX470 SLI| 120GB Sandisk SSD | 2x WD750 Black Raid 0 | Seasonic Gold 750 | 3x Asus 24 (5760x1080res) | Win7


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 Post subject: Simply wont work
PostPosted: 05 Dec 2011, 21:32 
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Joined: 05 Dec 2011, 21:25
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When i activate it it simply stays the same way with the game on my one display and my desktop on my outher display

mw2 steam version


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PostPosted: 06 Dec 2011, 01:34 
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The update you posted a few hours ago seems to work well for me. But my comp struggles a bit. Any chance you can make it work with iage quality set to high or extra high?

Thanks again for your work on this. Its a great tool.


I'll look into it.


When i activate it it simply stays the same way with the game on my one display and my desktop on my outher display

mw2 steam version


Widescreen Fixer does not configure the game for you. You need to set up the resolution yourself. If you're only using two monitors, you may have a bad experience with the split in the middle anyway.

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 Post subject: I'm going to switch from
PostPosted: 06 Dec 2011, 19:12 
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I'm going to switch from WinForms to WPF. I've been playing around with it and it's been more of a pleasure than it used to be. You can actually do more things with WPF without having to create a ton of form extensions.

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PostPosted: 07 Dec 2011, 18:37 
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Here's my first entry into WPF.



I have more plans for the interface. I'm trying to improve the looks without hindering the user experience. There's still a lot more to be done but it's a start.

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