Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 12 Jun 2005, 19:23 
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Joined: 10 Jun 2005, 22:53
Posts: 2
I’ve updated Wogg’s application with widescreen fix for SWKotOR2.
You can download it here: http://www.widescreengamingforum.com/downloads.html

In game you need to select 1280x960 resolution - that will be your custome resolution.

Besides updating the application you need to modify the swkotor2.ini.
There are two sections that needs to be modified:

[Display Options]
Width=1680
Height=1050

And

[Graphics Options]
Height=1050
Width=1680

Of course you use here your custom resolution that you also used with Wogg’s application to modify the swkotor2.exe.

The menu/options display looks kind of big but it’s in the right position so it should not be a problem.

The only catch – which is kind of big – is that the mini map is useless…
The map works fine.
It is probably some scaling because of the widescreen but it’s would be hard to modify that.

Give it a try – I like it widescreen ?

-Arcus


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PostPosted: 19 Dec 2005, 09:14 
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Joined: 30 Oct 2005, 06:02
Posts: 2
Would it be terribly hard to add support for the patched version? That is 2.10.427 English

Please give it a try :?


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PostPosted: 20 Dec 2005, 22:44 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
This is game is baaaad luck....i'm mean seriously, it's got some seriously screwed up mojo. :evil:

The first time I installed this game on my former Pentium system it froze within minutes. After that all of my other games started to freeze and I had to rework all the hardware. The second time I installed it on my new system (see specs below) and tried various approaches to get it working in widescreen without any success. I uninstalled it, started a system defrag, and poof! the next thing you know my RAID drives disappear. :shock:

Probably just my bad luck, but i've learned my lesson with this one!


Feel the force.... As it destroys your hard drives! :wink:


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PostPosted: 25 Apr 2006, 08:43 
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Joined: 25 Apr 2006, 08:35
Posts: 4
I've been trying to get this game to work in widescreen with the latest patch myself. An older version of UniWS worked for the older version of the game, but when I tried the latest version of UniWS, it wouldn't patch for some reason. I select KOTOR2 from the list of games, then the installation directory, and after that it won't let me enter a resolution or hit the patch buttons. Does the latest version of UniWS work for anyone else or did they break it with the last update?

Currently, I can get the game to run in 1280x720 by editting the .ini file, but for the FOV is obviously messed up. I've been messing about with Kotortool in an attempt to figure out how to change the FOV. It seems to me that a setting for FOV ought to be hidden somewhere in the 2DA.bif file, but so far I haven't found it. I've skimmed a few 2DA's, mucked about with them by creating override 2DA's, but so far nothing has changed the FOV. There is a field search function, but unfortunately, if there is a FOV setting somewhere in the BIF's they didn't call it something sensible like FOV or "Field of View". If I could find the right value to edit I could just send other people the 2da to place in their override folder. Maybe FOV is buried in the .exe after all.

Anyways, I'll keep trying to figure it out. Hopefully the fellow who does UniWS will beat me to the punch though.


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PostPosted: 25 Apr 2006, 08:57 
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Posts: 3436
Hi arcswithinarks ... welcome to the WSGF ... 8)

I don't have the game but I have a feeling you need a no-cd for the UniWS to work ... but I may be wrong ... :?

May be someone else can confirm this or just give it a shot if there is a no-cd available ...


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PostPosted: 25 Apr 2006, 21:42 
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Joined: 25 Apr 2006, 08:35
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Hi arcswithinarks ... welcome to the WSGF ... 8)

I don't have the game but I have a feeling you need a no-cd for the UniWS to work ... but I may be wrong ... :?

May be someone else can confirm this or just give it a shot if there is a no-cd available ...


Hmm... It's worth a try. I might have had a NoCD patch when the older version worked for me, but I don't have one installed at the moment since when last I looked there wasn't one out for the latest patch version. Although, I haven't looked for a bit.


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PostPosted: 03 May 2006, 04:59 
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Joined: 25 Apr 2006, 08:35
Posts: 4
Well, it looks like the reason UniWS wasn't working for me was because of the new patch. If I revert to the old .exe it is able to patch just fine. (Again, the whole point of this exercise is to get the latest patch version working) This makes sense since it looks like UniWS hasn't been updated since the new patch came out.

Anyways, I figured out (sorta) what UniWS is supposed to be doing. It just edits a small portion of the .exe file, so using KotorTool to go through the bifs looks like a dead end. The hex seqence in the uniws.ini file can be found in the old version, but nowhere in the new version, so I'm not sure how to continue. I really have no idea how the fellow who made Uniws found what to modify to begin with. Maybe he used a decompiler? More head banging is required it seems.


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PostPosted: 24 Nov 2007, 02:07 
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Joined: 24 Nov 2007, 01:59
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I was able to get this game working in Widescreen mode using uniWS to set the resolution to 1280x768, then editing the ini file with the same resolutions.

I was trying to get it to work at 1366x768 which is my TV's normal resolution, but the dialog choices became invisible at this setting. 1280x768 does not have this problem, and the characters are not stretched.

After I started the game, I had to use the auto-align feature on my plasma TV to get the picture centered, for some reason the game screen was several inches to the left off screen.

I would like to throw out a HUGE thank you to the guys that did this despite the fact you may never read this thread since its so old. You rock.

PS I am using version 1.0b of KOTOR2 I dont know what the guy above me was having trouble with, but I believe this is the latest version and its working fine for me.


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PostPosted: 13 May 2008, 21:03 
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Joined: 12 May 2008, 02:00
Posts: 3
Hi hi hi!
Is it possible to get an update for UniWS to make it work with the current KOTOR II patch?

Please? :cry:


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PostPosted: 13 May 2008, 23:34 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
Hi hi hi!
Is it possible to get an update for UniWS to make it work with the current KOTOR II patch?

Please?


The latest version works fine. But you need an unprotected executable. v1.0b/v1.02b

If you have a working No-CD for your game version and the UniWS still does not work try the manual method listed in the Detailed Report.


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