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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 23 Aug 2011, 21:38 
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There's a demo up on Steam. Who wants to give it a whirl and post a DR?

http://store.steampowered.com/app/55150/


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 Post subject: I've had a go, the game
PostPosted: 23 Aug 2011, 21:53 
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I've had a go, the game engine works up to multi-monitor resolutions fine enough but the cutscenes and menus are vert- and the hud is stretched pretty badly. It's been raised on their forum though, so hopefully might get looked at for release.


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PostPosted: 24 Aug 2011, 00:40 
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Can you grab some screens for a DR?


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PostPosted: 24 Aug 2011, 19:04 
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I've taken some shots and uploaded them to my Steam screenshots folder here: http://steamcommunity.com/profiles/76561197970629143/screenshots/?tab=all


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PostPosted: 24 Aug 2011, 19:39 
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Thanks a lot evilmatt, ive created the DR.


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 Post subject: As well as the
PostPosted: 24 Aug 2011, 21:28 
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As well as the spacemarine.com forum thread you've linked in the DR there's a second one here (that I've hijacked slightly!) which has had a THQ rep answer in it:

I checked it on my system and I see what you are talking about. The issue is being forwarded along to the developers to see if they have a fix.


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 Post subject: Thanks again evilmatt.
PostPosted: 25 Aug 2011, 12:47 
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Thanks again evilmatt.


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PostPosted: 06 Sep 2011, 11:49 
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Unfortunatly, no change has made its way to the release version.


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PostPosted: 06 Sep 2011, 14:49 
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Bah that's a disappointment. I've posted a moan in a thread I linked previously (plus a new one that's cropped up about the crosshair being distorted at non-16x9 resolutions) to see if the THQSpaceMarineSupport user that replied previously has anything to say.


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PostPosted: 16 Sep 2011, 01:45 
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Joined: 23 Feb 2011, 21:49
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IMO, the FOV in the cutscenes are UTTERLY unplayable. You can't see anything, its SOO zoomed in.

Considering this game is AMD certified, its disappointing and surprising to see that Eyefinity hasn't been officially supported.


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