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Dead of Alive 6 21:9 Fix Request
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=33019
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Author:  DevilAnGeL [ 03 Mar 2019, 05:39 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

jackfuste wrote:
superangrynoob wrote:
Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch

Attachment:
DOA6 unpack.jpg
DOA6 unpack.jpg [ 103.01 KiB | Viewed 5691 times ]

Appreciate for your help!!
Is there anything wrong with my unpack processing??? Failed to unpack file...

Author:  superangrynoob [ 03 Mar 2019, 15:51 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

jackfuste wrote:
superangrynoob wrote:
Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch


Thank you, really appreciated!

i am stuck at step one :D

Author:  jackfuste [ 03 Mar 2019, 16:35 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

superangrynoob wrote:
Thank you, really appreciated!

i am stuck at step one :D

If you are using a pirated version, then DOA6.exe is already unpacked.

Author:  ryu600RR [ 03 Mar 2019, 22:42 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

this file didn't work for me, any idea what may be the cause? I'm on 2560*1080 and i tried to replace the file in the game directory. I'm on steam version.

Author:  legnoi [ 04 Mar 2019, 08:10 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

jackfuste wrote:
superangrynoob wrote:
Is it possible to show us how you edit the .exe file?

  • Unpack DOA6.exe using - https://github.com/atom0s/Steamless
  • Download x64dbg debugger - https://sourceforge.net/projects/x64dbg/files/snapshots/
  • Run release\x64\x64dbg.exe with Administrator rights
  • Go to Options - Preferences
  • Uncheck "System Breakpoint"; "TLS Callbacks"; "Attach Breakpoint" and save settings
  • File - Open - DOA6.exe
  • Click RMB and select "Search for - Current Module - Constant" - 3FE38E39
  • Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  • Click RMB and select "Search for - Current Module - Pattern" - C7 44 24 58 80 07 00 00 C7 44 24 5C 38 04 00 00
  • Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
    For example:
    1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
    1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  • Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  • Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  • Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  • File - Patch file
  • Make copy of DOA6.exe, and select it for patch



Thank you, It's work

Image

Author:  DevilAnGeL [ 04 Mar 2019, 13:58 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

jackfuste wrote:
superangrynoob wrote:
Thank you, really appreciated!

i am stuck at step one :D

If you are using a pirated version, then DOA6.exe is already unpacked.

Attachment:
20190304204043_1.jpg
20190304204043_1.jpg [ 1.6 MiB | Viewed 5596 times ]

Thank you so much, im done! Perfect for my DCI 4K.

Author:  conon [ 04 Mar 2019, 15:50 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

[*]Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
[*]Click RMB on jmp rcx and select "Binary - Fill with NOPs"
[*]Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
[*]File - Patch file
[*]Make copy of DOA6.exe, and select it for patch[/list][/quote]

hi,i can't find the value 320 or 1C2 when i select Binary-fill with nops...

just a size blank..

sorry for my bad engilsh...

Author:  FlunkyDave [ 04 Mar 2019, 16:57 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Needs an update. Here's a new .exe!

Author:  DevilAnGeL [ 05 Mar 2019, 03:10 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

conon wrote:
[*]Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
[*]Click RMB on jmp rcx and select "Binary - Fill with NOPs"
[*]Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
[*]File - Patch file
[*]Make copy of DOA6.exe, and select it for patch[/list]


Skip the step "select "Binary - Fill with NOPs". Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...) directly! This method works on my pirate version. Good luck.

Author:  conon [ 05 Mar 2019, 05:58 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

DevilAnGeL wrote:
conon wrote:
[*]Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
[*]Click RMB on jmp rcx and select "Binary - Fill with NOPs"
[*]Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
[*]File - Patch file
[*]Make copy of DOA6.exe, and select it for patch[/list]


Skip the step "select "Binary - Fill with NOPs". Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...) directly! This method works on my pirate version. Good luck.


so u means just find jmp rcx and than look for the value "320 and 1C2"?

i find this two value at the same page,

anyway i will have a try, thx bro.

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