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Sekiro: Shadows Die Twice will need an ultrawide fix http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=33066 |
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Author: | Vovegog [ 23 Mar 2019, 03:24 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
CaptnNemo wrote: CaptnNemo wrote: Firstly I would like to say thank you for everyone that work on and supports these games and fixes. Now, I have installed the latest version for the 21:9 fix and also got the disabled_textures files. Do I need the 3giamoto files also for it to work ? And lastly I have lost the reshade effects since replacing the disabled_textures files. Any way to have reshade work with all the current fixes ? Thanks again ![]() Never mind, I re-applied the reshade on it and now everything is dandy!! ![]() Now, if we can get, FOV modifier, HUD 21:9 and unlocked fps, this game will be perfect loll!! Which it already is ![]() With this ultrawide fix, I only really want to have it run at 100 FPS so I can actually utilize my screen fully. Oh, FromSoft, you were supposed to be our saviour amidst bad devs! |
Author: | bypass [ 23 Mar 2019, 03:28 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
It works like a charm with the Disable_textures.7z and sekiro_v3.7z fixes, thanks jackfuste! Attachment: 20190323102241_1.jpg [ 396.29 KiB | Viewed 4730 times ] |
Author: | qcdanthemanqc [ 23 Mar 2019, 05:08 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
Vovegog wrote: CaptnNemo wrote: CaptnNemo wrote: Firstly I would like to say thank you for everyone that work on and supports these games and fixes. Now, I have installed the latest version for the 21:9 fix and also got the disabled_textures files. Do I need the 3giamoto files also for it to work ? And lastly I have lost the reshade effects since replacing the disabled_textures files. Any way to have reshade work with all the current fixes ? Thanks again ![]() Never mind, I re-applied the reshade on it and now everything is dandy!! ![]() Now, if we can get, FOV modifier, HUD 21:9 and unlocked fps, this game will be perfect loll!! Which it already is ![]() With this ultrawide fix, I only really want to have it run at 100 FPS so I can actually utilize my screen fully. Oh, FromSoft, you were supposed to be our saviour amidst bad devs! FOV x2 pleeeaaaaasseeeee XD |
Author: | kwaleed232 [ 23 Mar 2019, 05:43 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
hi ...new member here ...can someone please link the updated fixes in a post...cheers |
Author: | Aure [ 23 Mar 2019, 06:30 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
Just realized we still have some of the "stealth" hud in play during subtitles/conversation. Minor annoyance. |
Author: | esteady1 [ 23 Mar 2019, 07:33 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
Great stuff Jackfuste! Won’t be able to test this until later this weekend. Meanwhile, can anyone confirm if this works with triple wide 48:9? If not, Jack please help! Jack, please post a donate link! |
Author: | bypass [ 23 Mar 2019, 08:08 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
Yes jackfuste please post a donate link! |
Author: | Pimp1310 [ 23 Mar 2019, 11:12 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
Hey is it possible to make a 3840x1080 (16:10) Mod? THX |
Author: | balala [ 23 Mar 2019, 11:25 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
A bit off-topic, but can one edit the exe to turn off camera auto-adjust? It's the one thing killing the game for me right now. I have to fight the camera more than I do anything else in the game. |
Author: | daitern [ 23 Mar 2019, 11:51 ] |
Post subject: | Re: Sekiro: Shadows Die Twice will need an ultrawide fix |
Hi can anyone edit the codex version please , I am not the editor type...I could not upload the file since I have 5MB limit. So I will copy the link here. Thanks. https://ufile.io/th7lw |
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