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Sekiro: Shadows Die Twice will need an ultrawide fix
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=33066
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Author:  Armin1702 [ 23 Mar 2019, 11:53 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

No need for that, the exe does not get modified by "the alternative release". You can copy the edited exe from jackfuste and the rest of your "free" version and done. Anyway its from the makers of dark souls thou. Go get a paid copy...

Author:  daitern [ 23 Mar 2019, 12:04 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Oh gosh , first time it crashed but second time it loaded perfectly...Thanks Armin1702 for pointing it out..yeah will sure to buy it its an awesome game.

Author:  jackfuste [ 23 Mar 2019, 12:17 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

DaemonXHUN wrote:
I'm wondering would it be possible to remove the NPC dialogue overlay, the death screen overlay and the item pick up overlay as well? All of these are 16:9 just like the red health overlay and the black stealth overlay. These are not really big problems, but if these were done, this modification would be totally perfect.

Attachment:
Disable_textures_v2.7z [1.98 MiB]
Downloaded 3361 times

Author:  Jfedorczyk [ 23 Mar 2019, 12:55 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Thanks for making 21:9 possible! Is it also possible to get the cut scenes into 21:9 as well?

Author:  pimpanse [ 23 Mar 2019, 13:36 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

jackfuste is the best thing that can happen for ultrawide user. thanks mate for yet another awesome fix!

Author:  PolygonFlux [ 23 Mar 2019, 13:46 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

jackfuste wrote:
DaemonXHUN wrote:
I'm wondering would it be possible to remove the NPC dialogue overlay, the death screen overlay and the item pick up overlay as well? All of these are 16:9 just like the red health overlay and the black stealth overlay. These are not really big problems, but if these were done, this modification would be totally perfect.

Attachment:
Disable_textures_v2.7z


That's brilliant! I also noticed that the black fade-in and fade-out graphics are now fullscreen, so you don't see when the game is loading in and out of certain scenes.

Is there a way to stretch the NPC dialogue overlay, death screen overlay and item overlay instead of removing them altogether? The former is a gradient, and the other two just blocks of colour, so I don't think they'd show any signs of deformation in the graphic if this was done? The NPC dialogue needs some work especially, as it can be difficult to read the subtitles in some instances without it.

These are minor things of course, what's been done so far is nothing short of amazing. Thank you very much for your hard work.

:rockout:

Author:  jackfuste [ 23 Mar 2019, 13:53 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

FOV trainer:
[Admin Edit: File flagged as malware by Google, resulting in the entire WSGF flagged as malware. Had to delete. Sorry.]

Author:  orka16605 [ 23 Mar 2019, 13:53 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

jackfuste wrote:
DaemonXHUN wrote:
I'm wondering would it be possible to remove the NPC dialogue overlay, the death screen overlay and the item pick up overlay as well? All of these are 16:9 just like the red health overlay and the black stealth overlay. These are not really big problems, but if these were done, this modification would be totally perfect.

Attachment:
Disable_textures_v2.7z

Thank you so much jackfuste.
Edit: Holy shit a Fov Trainer! From Software should have you on their payroll because all of this should have been done by them.

Author:  ggouki [ 23 Mar 2019, 13:54 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

jackfuste wrote:
FOV trainer:
Attachment:
Sekiro_FOV.7z


Doing the job the developers should have done. Thank you.

Anyone found a way to window mode 2560x1080/3440x1440 yet?

Edit: nvm replacing 800700003804 with 000A00003804 in the binary works well enough.

Author:  CaptnNemo [ 23 Mar 2019, 14:21 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

jackfuste wrote:
FOV trainer:
Attachment:
Sekiro_FOV.7z


Wow!! Thanks Jack!! Awesome man!!

Any updates on fps unlock ? or full uw hud ?

Thanks again :thumbup:

*btw how do I activate this ? Do I copy the files into the sekiro install directory ?

**Ok got it to work! :) Awesome job again!! :)

Thanks

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