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 Post subject: Prototype
PostPosted: 12 Jun 2009, 23:25 
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Joined: 12 Jun 2009, 23:20
Posts: 2
You want to know why ?

Simply because 80% of PC users are retards, and if they think that they need to buy new hardware for playing this game they will, and some will look at the readme, see that they need at least 1GB of VRAM to run it, then they go to the store and buy a 900$ GTX285 to put in their Celeron 2ghz system with 512mb of ddr-266....

You dont have to look far, the reason for EVERYTHING the gaming industry does, it's for PROFIT !!!

We seriously need a Non-Profit Gaming Organization...


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 Post subject: Prototype
PostPosted: 12 Jun 2009, 23:41 
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Joined: 30 May 2009, 08:20
Posts: 37
You want to know why ?

Simply because 80% of PC users are retards, and if they think that they need to buy new hardware for playing this game they will, and some will look at the readme, see that they need at least 1GB of VRAM to run it, then they go to the store and buy a 900$ GTX285 to put in their Celeron 2ghz system with 512mb of ddr-266....

You dont have to look far, the reason for EVERYTHING the gaming industry does, it's for PROFIT !!!

We seriously need a Non-Profit Gaming Organization...


Yeah when you put it that way it's pretty much true, just look at gta 4 it pretty much got hyped thanks to the limit. Yet still it at least had a lovely .ini

This feels like another console to pc port, perhaps it is.


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 Post subject: Prototype
PostPosted: 13 Jun 2009, 00:19 
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Joined: 21 Mar 2006, 05:01
Posts: 1993
It runs and looks great. But ya, it's still a little console-y. The HUD elements are pretty far from the edge to allow for 4:3 TV frames and there's little to do about changing controller layouts. Still, the HUD isn't too large and not too far from the edge, and the controller thing was an easy fix.

What I'd like to see is a way to change the FOV to pull the camera out a little bit. Ya, I'm still pretty happy with it.


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 Post subject: Prototype
PostPosted: 13 Jun 2009, 01:52 
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Joined: 12 Jun 2009, 23:20
Posts: 2
I like it too, the graphics aint that good but that's not what makes a good game anyway, and to be honest, my first 5min of playing time got me hooked, if only i could play it native @ 1920x1080 or at least 1600x1200...

1024x768 gives me sumo fighters all over the screen... people are like way fatter than they sould :p


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 Post subject: Prototype
PostPosted: 13 Jun 2009, 02:56 
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Joined: 29 Jul 2004, 11:47
Posts: 118
prototypeenginef.dll HEX edit

offset 0x01075BC8 80020000E0010000

2 uint32's 640 and 480, change to desired resolution

first go ingame choose 640x480 as your resolution, exit then edit the dll to your resolution, start the game


i did almost the same thing but i edited 1680 and 1050 which is at 0x01075C20 but not everyone will be able to choose this res so edit the 640x480 one

to get everything back to normal youll have to restore the dll and probably rename/delete profile.bin in "my documents/prototype"

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 Post subject: Prototype
PostPosted: 13 Jun 2009, 04:44 
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Joined: 19 Sep 2006, 16:25
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Location: Ruckersville, Virginia
Thanks for the explanation Racer! Now peeps can do it on their own.

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 Post subject: Prototype
PostPosted: 13 Jun 2009, 04:57 
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Joined: 18 Apr 2006, 20:24
Posts: 5
prototypeenginef.dll HEX edit

offset 0x01075BC8 80020000E0010000

2 uint32's 640 and 480, change to desired resolution

first go ingame choose 640x480 as your resolution, exit then edit the dll to your resolution, start the game


i did almost the same thing but i edited 1680 and 1050 which is at 0x01075C20 but not everyone will be able to choose this res so edit the 640x480 one

to get everything back to normal youll have to restore the dll and probably rename/delete profile.bin in "my documents/prototype"


Perfect, thanks man.


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 Post subject: Prototype
PostPosted: 13 Jun 2009, 07:52 
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Joined: 13 Jun 2009, 07:48
Posts: 22
Could someone do this for 1440x900 and upload a file or explain me exactly what to do?
I opened dll file with 3 different dll editors and it always says string not found..


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 Post subject: Prototype
PostPosted: 13 Jun 2009, 08:07 
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Joined: 13 Jun 2009, 08:04
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prototypeenginef.dll HEX edit

offset 0x01075BC8 80020000E0010000

2 uint32's 640 and 480, change to desired resolution

first go ingame choose 640x480 as your resolution, exit then edit the dll to your resolution, start the game


i did almost the same thing but i edited 1680 and 1050 which is at 0x01075C20 but not everyone will be able to choose this res so edit the 640x480 one

to get everything back to normal youll have to restore the dll and probably rename/delete profile.bin in "my documents/prototype"


Please some one explain this in more detail. What program is used to open and edit the dll? How exactly does one go about editing the dll?

Sorry for the noob questions, but I really want to play this game in my native resolution.

Thanks in advance!


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 Post subject: Prototype
PostPosted: 13 Jun 2009, 08:33 
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Joined: 29 Jul 2004, 11:47
Posts: 118
take a look at this guide if you are stuck, its similar but we'll be editing 640x480 instead of 800x600

http://www.widescreengamingforum.com/node/10641

its not a string, its 2 dword numbers, so just use GoTo/Jump To feature and paste the dll offset 0x01075BC8.

you should see 80020000E0010000 in the hex data

8002 = 640
E001 = 480

uploading the file for others may not be a great idea.. its part of the original game so youre violating some agreement if you did

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ToCA EDIT - Over 10 Years of Game Modding and Research


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