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Dead of Alive 6 21:9 Fix Request
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=33019
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Author:  Botan [ 20 Mar 2019, 01:27 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

How do I "Change all found values - 3FE38E39 to your aspect ratio value" in jackfuste's guide?

I found the value on this table that I've screenshot but if I RMB > Binary > edit, that 3FE38E39 Hex code doesn't appear.

https://puu.sh/D2uIo/f7f5fcf075.jpg

Author:  Blackman [ 21 Mar 2019, 01:51 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Thanks a bundle!

Unfortunately they already updated the game so it doesn't work anymore. Anyone working on the update? It looks a little too complicated for cpu-simpletons like me. :p

edit: actually, it would be sweet if someone could do it, but I've seen the release schedule and there's plenty of short patches coming the next weeks apparently. So don't invest too much time in it.

Author:  Mike1304 [ 23 Mar 2019, 17:07 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Thank you! The 5120x2160 exe works for me, but as I have three 1920x1080-monitors my widescreen-resolution is 5760x1080 (or 5980x1080 without bezels) and therefore has another ratio and therefore I have big black bars on the left and right side, but at least the picture is already wider than only one 1920x1080-monitor! Thank you!

May I still ask if it would be possible for you to make an exe with an even wider resolution so that the picture would cover my whole three monitors (with one of the two triple-screen-resolutions I mentioned above)?

That would make me happy :-)

Author:  Gooseberry [ 23 Mar 2019, 21:53 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Hey Mike, made a 5760x1080 and a 5980x1080. Not sure which resolution you actually needed. Both seem to work as far as I can tell since I don't have 3x monitors, had to test on a 21:9 but seemed alright. This is for codex version 1.02. I don't own the game and am using the Codex version, so this is the newest version I have.

A few pages back, jackfuste made a guide, that's all I followed. People should use that if they need to apply it to a newer version.

Preview below here:
Spoiler:
Image

Author:  Botan [ 23 Mar 2019, 22:55 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

I don't mind making the patch if someone could help me out with jackfuste's guide, I don't know how to replace 3FE38E39 hex code that I mention in a older post. I would appreciate a hand.

Author:  Gooseberry [ 23 Mar 2019, 23:38 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

I just double left mouse button on it (i don't right click and edit), then change the value at the end to whatever modified value I want, then press Enter, and then cancel after the next prompt pops up since that value isn't needed to be changed. Gotta do that for all 3 values that come up in the search in the previous Tab named 'References'.

The part he said "Click RMB on jmp rcx and select "Binary - Fill with NOPs"", he missed the first part when you should double left click on search result first which brings you to the next step. Then you do that part he says to fill with NOPs. From what I can tell, just adds 2 blank spots for some reason, no idea what it does or if its really needed, just followed what he said and it works.

One other thing to add, if you are using the Steam version that isn't cracked. You have to do the first step and use Steamless to unpack the exe file before doing the hex edit. If you are using the cracked Codex version, you don't have to use Steamless on it since its already unpacked.

Author:  KOrigin [ 24 Mar 2019, 01:47 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Okay I'm a bit stuck still lol,

Click RMB on jmp rcx and select "Binary - Fill with NOPs"
For this part do I just press okay after pressing Binary Fill with NOPs?

Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
Where do I change the 320 and 1C2 to D70 and 5A0

Thanks.

Author:  Gooseberry [ 24 Mar 2019, 04:09 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Okay I'm a bit stuck still lol,

Click RMB on jmp rcx and select "Binary - Fill with NOPs"
For this part do I just press okay after pressing Binary Fill with NOPs?

Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
Where do I change the 320 and 1C2 to D70 and 5A0

Thanks.[/quote]
Hard to describe it so I took some screenshots to try to show what I did. Hope it helps you figure it out. Follow what jackfuste did in previous post and do what he said step by step. I assume I'm doing it right, I could be wrong also but the exe files i ran seem to work fine.

Screenshot is below:
Spoiler:
Image

Author:  KOrigin [ 24 Mar 2019, 05:28 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Thanks a ton, I missed that they were a couple lines below there, really appreciate the screenshot guide.
Here's for 3440 x 1440p: (link removed)

Author:  Mike1304 [ 26 Mar 2019, 20:08 ]
Post subject:  Re: Dead of Alive 6 21:9 Fix Request

Thank you very much! I think I'm too silly to follow jackfruste guide. :-(
He wrote for examle "4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc..." but I don't know how to get my value for my ratio... (But problem must be me as others know what to do...)

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