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PostPosted: 22 Mar 2019, 20:29 
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Joined: 09 Mar 2019, 04:24
Posts: 10
Can u add 3840x1080 plz?

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PostPosted: 22 Mar 2019, 20:32 
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Joined: 22 Mar 2019, 20:31
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When i replace the .exe file i get a error when is starting up the game (missing .exe file)
if i press play again it adds the standard sekiro.exe file
any1 can help me?


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PostPosted: 22 Mar 2019, 20:43 
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Joined: 06 Feb 2019, 17:39
Posts: 12
jackfuste wrote:
Replace sekiro.exe in the game folder - sekiro_v3.7z

  • Fixed NPC blur/freeze outside of the 16:9




I just downloaded this one dropped in and it worked nothing about missing .exe is that the one you downloaded?


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PostPosted: 22 Mar 2019, 20:48 
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Joined: 22 Mar 2019, 18:38
Posts: 7
Need one more texture fixed, the box overlay when talking to npcs.


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PostPosted: 22 Mar 2019, 20:52 
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Joined: 22 Mar 2019, 20:49
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I'm having trouble even launching the game, it keeps changing my resolution constantly so I can't even get past the company logos. First I thought it was an ultrawide issue but apparently people are able to play? Is there a known issue with high refreshrate monitors perhaps? I've got a 100hz 3440x1440 screen flanked by two 1080p monitors. Can't find a way to resolve this problem so far...


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PostPosted: 22 Mar 2019, 20:56 
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Joined: 06 Feb 2019, 17:39
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Clavus wrote:
I'm having trouble even launching the game, it keeps changing my resolution constantly so I can't even get past the company logos. First I thought it was an ultrawide issue but apparently people are able to play? Is there a known issue with high refreshrate monitors perhaps? I've got a 100hz 3440x1440 screen flanked by two 1080p monitors. Can't find a way to resolve this problem so far...


Sucks man I read somewhere having multiple monitors screw with the game you could try taking them off =/ I'm running same res and refresh rate no problems just one monitor.


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PostPosted: 22 Mar 2019, 20:57 
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Joined: 22 Mar 2019, 19:25
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Clavus wrote:
I'm having trouble even launching the game, it keeps changing my resolution constantly so I can't even get past the company logos. First I thought it was an ultrawide issue but apparently people are able to play? Is there a known issue with high refreshrate monitors perhaps? I've got a 100hz 3440x1440 screen flanked by two 1080p monitors. Can't find a way to resolve this problem so far...


Try unplugging the 2 1080p monitors and see if it fixes it.


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PostPosted: 22 Mar 2019, 20:57 
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Joined: 22 Mar 2019, 20:52
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jackfuste wrote:
Replace sekiro.exe in the game folder - sekiro_v3.7z

  • Fixed NPC blur/freeze outside of the 16:9


Jackfuste, you're the man! Thank you for this. Worked beautifully on my 21:9 (3440 x 1440) Alienware monitor.

Just one bug I'm noticing that others have reported:

balala wrote:
The v2 exe has the problem of icons floating about in wrong places which is not present in the first edited version.


Also:

nikos wrote:
Having the same issue. Really appreciate the work, Jack. Grateful to be able to play this on day one at 21:9.


There were others whom reported it. Just want to make sure this is seen.

Thank you very much for your talent.


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PostPosted: 22 Mar 2019, 20:58 
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Joined: 22 Mar 2019, 20:57
Posts: 1
Thank you guys for 16:10 support!!


Last edited by NikUlq on 22 Mar 2019, 21:06, edited 1 time in total.

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PostPosted: 22 Mar 2019, 21:00 
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Joined: 10 Jul 2018, 23:46
Posts: 6
Asarec wrote:
jackfuste wrote:
Replace sekiro.exe in the game folder - sekiro_v3.7z

  • Fixed NPC blur/freeze outside of the 16:9


Jackfuste, you're the man! Thank you for this. Worked beautifully on my 21:9 (3440 x 1440) Alienware monitor.

Just one bug I'm noticing that others have reported:

balala wrote:
The v2 exe has the problem of icons floating about in wrong places which is not present in the first edited version.


Also:

nikos wrote:
Having the same issue. Really appreciate the work, Jack. Grateful to be able to play this on day one at 21:9.


There were others whom reported it. Just want to make sure this is seen.

Thank you very much for your talent.



He updated his original post with a v3 exe. I didn't notice either until someone pointed it out later in the thread.


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