Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Bloodrayne 2 ??
PostPosted: 09 Aug 2005, 14:50 
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Joined: 09 Aug 2005, 14:21
Posts: 4
Hey guys, I just bought BR2 and it doesn't support WS out of the box :(

I mean, c'mon the xbox version does!

there's a rayne.ini file with these lines

gamePIXX=1600
gamePIXY=1200

but editing them doesn't do anything

also there's a line

showVideoOptionsAtStartup=1

but it always shows the options at startup no matter what!

Anyone have any ideas, or has gotten this to work?


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 Post subject: Bloodrayne 2 ??
PostPosted: 22 Aug 2005, 05:37 
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Joined: 22 Aug 2005, 05:34
Posts: 1
I'm trying to figure out the exact same thing. Great game, but I want wiidescreen support.

Each time I mod the rayne.ini it simple write right back over it with the options at startup. Its driving me mad!


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 Post subject: Bloodrayne 2 ??
PostPosted: 22 Aug 2005, 11:45 
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Joined: 09 Aug 2005, 14:21
Posts: 4
Yup... can you get it to not display the startup options dialogue?

I can't!


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 Post subject: Bloodrayne 2 ??
PostPosted: 22 Aug 2005, 16:13 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
Set the .ini to read only after making a change?

I played the demo, but I can't remember if allowed me access to widescreen resolutions. I think it did, but I was using a 4:3 ratio screen at the time for a gaming box...


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 Post subject: Bloodrayne 2 ??
PostPosted: 23 Aug 2005, 04:41 
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Joined: 09 Aug 2005, 14:21
Posts: 4
Set the .ini to read only after making a change?


That's a good idea, thanks!

Unfortunately the game crashes immeadiately at start. :cry:

Thanks for the suggestion, anyone else have any ideas?


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 Post subject: Bloodrayne 2 ??
PostPosted: 23 Aug 2005, 14:36 
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Joined: 05 May 2005, 03:56
Posts: 30
maybe you have to add something to the game shortcut? like

"blahblah.exe "


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 Post subject: Bloodrayne 2 ??
PostPosted: 08 Nov 2005, 16:42 
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Joined: 06 Nov 2005, 23:54
Posts: 1
Anyone find a solution for this yet?


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 Post subject: Bloodrayne 2 ??
PostPosted: 08 Nov 2005, 17:53 
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Joined: 09 Aug 2005, 14:21
Posts: 4
Nope :(


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 Post subject: Bloodrayne 2 ??
PostPosted: 20 Nov 2005, 18:31 
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Joined: 20 Nov 2005, 12:03
Posts: 8
I went nuts over the bad PC-conversion. It took them ages to get it released, and over one year after its still not avaiable here in Europe. Also even original Bloodrayne had the possibility to do a simple edit to get WS on PC. And its impossible to get it AA:ed, been trying all forced modes in NVidia cp but no AA. But at least AF is on and textures look good.

Anyway, the video-resolution thing is hardcoded into the application and always sets the ini-file to the ones that are selectable (only 4:3 and 5:4 ones).

So I did some noob exe-file editing, and to my surprise it worked. I cant tell you how to do it though, as it might wreck stuff if you do it wrong, and another factor is at play too.

There are some problems though. 1) The menu at start gets the "exit" option outside screen. 2) The interface ingame is a bit to large for the resolution. Dunno about the fov, but at least its 1:1 resolution for the screen and looks good on my eyes.

Original 1280x1024 res (from demo):


Ingame picture 1680x1050 ws (full game);


Ingame UI a bit large, but at least inside screen;


Ingame cinematics with text are good;


Start-menu "exit" option outside screen;


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 Post subject: Bloodrayne 2 ??
PostPosted: 26 Nov 2005, 19:50 
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Joined: 20 Nov 2005, 12:03
Posts: 8
Here is how I did it:

1) Install game as normal

2) Get Deviance nocd-patch from GCW:
[Removed Link to Game Copy World - Google for it]
(Need it for de-crypted exe, and no-cd is great too of course)

3) Rename the orginal file and add the nocd-exe.

4) Use a hex-editor and find the lines with resolutions that you can run and is suitable to change for 16:10. F.e.:

Change it to something you want to run, like change the 1280 x 1024 entry to 1680 x 1050.

5) Run the game, and now choose your new res.


This works fine for me, and I have also solved the AA problem (now set AA in the NVidia toolbar menu to affect general setting instead of using it from the Profile).


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