Thank you, BongoTrumman,
I really feel welcome here. :D
My monitor doens't allow me to change the stretch option to 1:1 (it's set to "fill"), I think that's because my desktop area is already set to 1920x1200, or because I'm using DVI connection.
In UT2004, if I set the resolution to 1440x900 (editing the ini file), the game doesn't stretch to fullscreen (even if set to fullscreen in the options), putting some black bars around.
But, if I use proportional resolution of 1280x800, so it does stretch.
Weird, isn't it? :shock:
I was just trying to use the higher widescreen fullscreen resolution possible without loosing performance, considering my poor GFX card. And this resolution really was 1440x900, but if the monitor doesn't stretch to fullscreen with this resolution... the only solution is to to use a smaller one. :cry:
As I suspected, and you confirmed, my GFX card can't handle all this large amount of pixels and still keep FPS flowing well. :oops: Thanks for making that clear to me.
But as UT2004 is the only game I play that never get me bored and considering that my priority is use this monitor to WORK, I'll keep this GFX for a while.
Thanks again.
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