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PostPosted: 17 Nov 2006, 14:17 
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Joined: 06 Oct 2006, 16:07
Posts: 36
hi people were is the file to set the res up @ 1680/1050


please help me


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PostPosted: 17 Nov 2006, 17:14 
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Joined: 31 Aug 2006, 19:00
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I:GamingSplinter Cell Double AgentSCDA-OfflineSystemSplinterCell4.ini

or

C:Program FilesTom Clancy's Splinter Cell Double AgentSCDA-OfflineSystemSplinterCell4.ini


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PostPosted: 18 Nov 2006, 02:05 
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In SplinterCell4.ini (in both online and offine folders)

FullscreenViewportX=1680
FullscreenViewportY=1050



and be sure to raise the FOV a bit. I found 100 was jsut fien for SC:DA, though it's up to you.


Also in SplinterCell4User.ini:

[Engine.PlayerController]
DesiredFOV=100.0
DefaultFOV=100.0

And if you make changes in the in-game graphics optiosn menu such as enabling/disabling FSAA, Shadow quality, and a coudple other, the game will revert to whatever res you had before, so you'll have to bust open the .ini and make the changes again.


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PostPosted: 18 Nov 2006, 13:05 
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Joined: 25 Oct 2006, 19:58
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what do you mean with FOV? Why do I have to change it along with the resolution?


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PostPosted: 18 Nov 2006, 15:01 
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Joined: 31 Aug 2006, 19:00
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what do you mean with FOV? Why do I have to change it along with the resolution?


If you just change the resolution the game will just be vert-, that means that the picture is zoomed in and it cuts off a bit from the top and bottom. If you change the fov you can increase your field of view and correct this failure.

I hope I explained it correct. :P


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PostPosted: 18 Nov 2006, 18:21 
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Joined: 25 Oct 2006, 19:58
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hm I've played now a certain amount of time with just altered the resolution-ettings and I've not noticed that a part form the image was cut-off. maybe I should check that


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PostPosted: 20 Nov 2006, 00:09 
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Joined: 10 Jul 2006, 14:05
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In SplinterCell4.ini (in both online and offine folders)

FullscreenViewportX=1680
FullscreenViewportY=1050



and be sure to raise the FOV a bit. I found 100 was jsut fien for SC:DA, though it's up to you.


Also in SplinterCell4User.ini:

[Engine.PlayerController]
DesiredFOV=100.0
DefaultFOV=100.0

And if you make changes in the in-game graphics optiosn menu such as enabling/disabling FSAA, Shadow quality, and a coudple other, the game will revert to whatever res you had before, so you'll have to bust open the .ini and make the changes again.


I can't find the Engine Player Controller and FOV settings in the ini ?

Any help where it is please.


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PostPosted: 20 Nov 2006, 15:35 
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Joined: 21 Mar 2006, 05:01
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Look harder.


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PostPosted: 20 Nov 2006, 16:43 
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Joined: 05 Aug 2006, 17:28
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for 1366x768 what is the correct aspect ratio?


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PostPosted: 24 Nov 2006, 12:43 
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Joined: 21 Mar 2006, 05:01
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http://www.widescreengamingforum.com/forum/viewtopic.php?t=2117


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