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BloodRayne 2 Widescreen & FSAA unofficial patch http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=14808 |
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Author: | LordJuanlo [ 22 Jul 2007, 20:58 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
Hi all, a good friend of mine (probably the biggest BR fan on Earth :lol:) has developed a patch that allows you to run BloodRayne2 with FSAA and custom resolutions. I have tested the patch succesfully at 1920x1200 and the patch makes the game Hor+. It should work with Triplehead too, but we haven't tested it. Scenery renders correctly, but objects (tables, doors, chairs, etc) do not draw correctly out of the 4:3 area. He believes it's because the game is hard-coded for non-WS resolutions, but is investigating the problem. You can get the patch and detailed instructions on the Official Patch Page located at CooP DB (Cooperative Games Database), a new web site dedicated to cooperative game news, created by Spanish guys but with English sections too. Anyone registering at Coop DB will be welcome (I'm a moderator on those forums). The page is in Spanish but the BR2 patch section is in full English. For questions and contact with the autor, please use the forum located at Coop DB. |
Author: | Gabbo [ 31 Jul 2007, 00:47 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
This is wonderful. Well done! Much better than the old hex hack. The hex hack cut off the menu's. This does not. Not to mention that this is much easier to do. |
Author: | LordJuanlo [ 31 Jul 2007, 07:49 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
A new version is on its way. A parameter to set much higher resolution shadows is the main feature. I will post here when its done. |
Author: | LordJuanlo [ 03 Aug 2007, 14:16 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
New version has been released, with option to enhance shadows and reflections. You can see comparative shots here: The patch is available at CooPDB. |
Author: | LordJuanlo [ 14 Oct 2007, 08:53 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
4th public release of the BloodRayne 2 FSAA Patch available at CooPDB. This new version adds enhanced blood pools reflections, enhanced transparent water, enhanced blood fields, enhanced aura vision, ... some little options, and a configuration tool for the patch. Enhanced Aura Vision: Enhanced Blood Fields: Enhanced Blood Pools Reflections: Enhanced Water Transparency: |
Author: | LordJuanlo [ 30 Oct 2007, 22:11 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
New version released available at CooP DB. This new version adds several video memory optimizations, more AA modes, & more AA compatibility options. It also should fix the problems that some users had with the pre-rendered videos of the game. It's a recommended update. |
Author: | LordJuanlo [ 27 Jan 2008, 10:58 ] |
Post subject: | BloodRayne 2 Widescreen & FSAA unofficial patch |
A new and much improved version has just been released. This new version adds custom shader programs to enhance the following effects: wave pools, water & blood fields. These new shaders use reflection, perlin refraction & bump mapping techniques. The configuration program includes a new 'benchmark tool' for your multi-core CPU. The shaders are written in D3D ASM, & they require VS 1.1 & PS 1.4. More info, download and screenshots at CooP DB. |
Author: | ChoGGi [ 16 Aug 2017, 21:27 ] |
Post subject: | Re: BloodRayne 2 Widescreen & FSAA unofficial patch |
CooPDB seems dead, I don't suppose anyone kept a copy of the HD files? |
Author: | jackfuste [ 16 Aug 2017, 22:32 ] |
Post subject: | Re: BloodRayne 2 Widescreen & FSAA unofficial patch |
ChoGGi wrote: CooPDB seems dead, I don't suppose anyone kept a copy of the HD files? Code: magnet:?xt=urn:btih:76974487FE9BE982CD929CEF10ABE0C8885A86B6
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